1 unstable release
0.1.0 | Sep 11, 2022 |
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#1487 in Game dev
Used in 2 crates
2.5MB
57K
SLoC
Graphite -- CURRENTLY ON HIATUS
1.19.1 Minecraft Server
TODO
- Complete
protocol
with all 1.19.1 Minecraft packets - Command dispatch system
- Viewable objects (entities)
- Allow multiple players to connect (and see each other)
- Base lib crate that reexports everything
- ItemStacks with NBT
- Add layer for modifying the NBT of items easily
- Player Input Handling (Left/Right Click Air/Block)
- TextComponent things & macro
- Allow chunk/world modification
- Complete missing block placement (walls, double blocks, candles, etc.)
- "Extras" subproject - raycasting, collision, ...
Subprojects
example_server
: Example server using various Graphite componentsserver
: The minecraft server. Entities, chunks, players, all that good stuffconcierge
: Component that accepts new connections, handles status and login. Can be used to create proxies, servers, etc.protocol
: The minecraft protocolnet
: Networking components and utilitiesbinary
: Zero-copy serializationcommand
: Command dispatch and low-level creationcommand_derive
: Attribute macro to easily create commandssticky
: Collection(s) that guarantee the memory-location of its contents
Warning
Project is currently under heavy development, many things are completely non-functional
Building
Make sure to run git submodule update --init --recursive
before building/running
How to run the example server
!!! Currently Graphite only supports modern versions of Linux with io_uring !!!
(An alternative network backend will be available eventually, but is not a priority)
$ cargo run --bin example_server
Dependencies
~18MB
~342K SLoC