5 releases

Uses old Rust 2015

0.1.4 Nov 30, 2020
0.1.3 May 21, 2018
0.1.2 May 17, 2018
0.1.1 May 16, 2018
0.1.0 May 4, 2018

#882 in Graphics APIs

Download history 30/week @ 2024-02-26 11/week @ 2024-03-04 16/week @ 2024-03-11 134/week @ 2024-04-01

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Used in 2 crates

Custom license

15KB
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glslwatch

docs_rs

A live glsl source tree with #include support.


lib.rs:

glslwatch provides a live glsl source with include support.

Construct the GLSL source tree by passing the shader path and a vec of paths to search for included files.

let include_dirs: Vec<String> = vec!["shaders/include"];
let src_tree = GLSLTree::new("shaders/frag.glsl", include_dirs)?;

The fully rendered tree is cached in memory and we can retrieve it with .render().

let src_str = src_tree.render();

We can refresh the tree if it is expired.

let src_tree = if src_tree.expired()? {
    src_tree.refresh()?
} else {
    src_tree
};

Dependencies

~3.5–5MB
~90K SLoC