3 releases

Uses old Rust 2015

0.1.2 Jan 3, 2019
0.1.1 Jan 3, 2019
0.1.0 Jan 2, 2019

#572 in Concurrency

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Apache-2.0

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glock

Granular locking crate for Rust. Instead of using coarse-grained Mutex or RwLock which can be used to lock an entire structure, glock provides more granular locking.

GLock can be either nested or non-nested. The same locking rules apply in both cases, but the way they are constructed is different in each case.

Nested GLocks

When GLocks are nested (i.e. child GLocks are protected inside parent GLock), a GLockBuilder must be used to construct the parent GLock.

Example

extern crate glock;

use glock::*;

struct Parent {
    a: GLock<Child>,
    b: GLock<Child>,
}

struct Child {
    x: GLock<i32>,
    y: GLock<i32>,
}

fn main() {
    // Construct parent GLocks and all of its nested GLocks
    let parent_lock = {
        // Prepare parent builder
        let parent_builder = GLock::<Parent>::new_root_builder();

        // Build child GLock protecting first Child struct
        let child1_lock = {
            let child1_builder = parent_builder.new_child_builder().unwrap();

            let child1 = Child {
                x: child1_builder.new_child(0i32).unwrap(),
                y: child1_builder.new_child(0i32).unwrap(),
            };

            child1_builder.build(child1).unwrap()
        };

        // Build child GLock protecting second Child struct
        let child2_lock = {
            let child2_builder = parent_builder.new_child_builder().unwrap();

            let child2 = Child {
                x: child2_builder.new_child(0i32).unwrap(),
                y: child2_builder.new_child(0i32).unwrap(),
            };

            child2_builder.build(child2).unwrap()
        };

        // Create parent struct
        let parent = Parent {
            a: child1_lock,
            b: child2_lock,
        };

        // Build parent GLock protecting parent struct
        parent_builder.build(parent).unwrap()
    };

    // Lock parent
    let p_guard = parent_lock.lock(LockType::IntentionExclusive).unwrap();

    // Lock first child
    let a_guard = p_guard.a.lock_using_parent(LockType::IntentionExclusive, &p_guard).unwrap();

    // Lock and modify field x inside first child
    let mut a_x_guard = a_guard.x.lock_exclusive_using_parent(&a_guard).unwrap();
    *a_x_guard = 10;

    // Lock and modify field y inside first child
    let mut a_y_guard = a_guard.y.lock_exclusive_using_parent(&a_guard).unwrap();
    *a_y_guard = 20;

    // This one will fail with LockError::LockBusy
    let p_guard_2 = parent_lock.try_lock(LockType::Shared).unwrap();
}

Non-Nested GLocks

When GLocks are not nested, you can access child locks directly. If you try to acquire a child GLock without locking its parent first, an implicit lock will be acquired on its parent and released when the child GLockGuard is dropped.

Example

extern crate glock;

use glock::*;

fn main() {
    // Create parent lock
    let parent_lock = GLock::new_root(0u32).unwrap();

    // Create child locks
    let child1_lock = parent_lock.new_child(0u32).unwrap();
    let child2_lock = parent_lock.new_child(0u32).unwrap();

    // An implicit IntentionExclusive lock is acquired on parent_lock,
    // Because child1_lock is a child of parent_lock.
    let mut child1_guard = child1_lock.lock_exclusive().unwrap();
    *child1_guard = 10;

    // This will fail with LockError::LockBusy because an IntentionExclusive lock is held
    // on parent_lock
    let parent_guard2 = parent_lock.try_lock(LockType::Shared).unwrap();
}

No runtime deps