#opengl #android #ios #3d #gles

sys gles31-sys

Rust bindings for OpenGL ES 3.1

3 unstable releases

0.2.0 Jan 28, 2022
0.1.1 Nov 30, 2020
0.1.0 Nov 27, 2020

#687 in Graphics APIs

MIT/Apache

5KB
75 lines

OpenGL ES 3.1 bindings for rust

Provide OpenGL ES 3.1 bindings for rust

Building for iOS

rustup target add aarch64-apple-ios x86_64-apple-ios
cargo install cargo-lipo
cargo lipo

Building for Android on MacOS

brew install --cask android-sdk
export ANDROID_HOME=$HOME/Library/Android/sdk/ 
cargo build

No runtime deps

~0–1.7MB
~33K SLoC