#gldf #wasm #data #lighting #format #details #package

bin+lib gldf-rs-wasm

The Webassembly package for the GLDF (General Lighting Data Format) parser and writer for Rust https://crates.io/crates/gldf-rs

1 unstable release

0.2.1 Sep 1, 2023

#3 in #gldf

GPL-3.0-or-later

1MB
995 lines

GLDF-RS-WASM

The wasm version of gldr-rs

GLDF-RS-WASM is a WebAssembly (Wasm) version of the Global Lighting Data Format (GLDF) library. It allows you to work with GLDF data directly in the browser by leveraging WebAssembly technology. GLDF is a standardized format for describing lighting products and their technical details.

Release Notes

  • 0.2.1 usage of new gldf-rs 0.2.1
  • Inheritance and overwriting of properties (needed bcs of reqwest)

Features

  • Deserialize GLDF files on the client-side using WebAssembly.
  • Interact with GLDF data directly within web applications.
  • Use GLDF data for dynamic visualization and analysis in the browser.

Usage

  1. Include the GLDF-RS-WASM JavaScript module in your HTML:
<!DOCTYPE html><html lang="en"><head>
    <meta charset="utf-8">
    <title>GLDF • File Upload</title>

    <script type="module">import init from '/gldf-rs-wasm-e633e9b682fa57a5.js';init('/gldf-rs-wasm-e633e9b682fa57a5_bg.wasm');</script>
    <link rel="stylesheet" href="/styles-a8c36e60fd065d7c.css">
    <link rel="stylesheet" href="/font-awesome.min.css">
  
<link rel="preload" href="/gldf-rs-wasm-e633e9b682fa57a5_bg.wasm" as="fetch" type="application/wasm" crossorigin="">
<link rel="modulepreload" href="/gldf-rs-wasm-e633e9b682fa57a5.js"></head>

  <body>

</body></html>

That's it! You can now use the gldf-rs-wasm module in your JavaScript code. The working example can be found here:

https://gldf.icu

There you have the advantage, that included eulumdat files, can be directly opened into

https://eulumdat.icu,

which is an WASM Eulumdat Editor and Viewer, which can as well export to IESNA Format.

Dependencies

~17–32MB
~501K SLoC