6 releases (3 breaking)
0.7.0 | Aug 8, 2024 |
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0.3.0 | Jan 20, 2021 |
0.2.0 | Oct 21, 2020 |
0.1.2 | Oct 27, 2019 |
#801 in Algorithms
12KB
274 lines
geo-raycasting
A simple implementation of Ray Casting algorithm for geo crate, inspired by the code found on https://rosettacode.org/wiki/Ray-casting_algorithm
Example:
use geo_raycasting::RayCasting;
use geo_types::LineString;
fn main() {
let poly_square: LineString<f64> = vec![(0.0, 0.0), (10.0, 0.0), (10.0, 10.0), (0.0, 10.0), (0.0, 0.0)].into();
assert!(poly_square.within(&(5.0, 5.0).into()));
}
lib.rs
:
geo-raycasting
Ray Casting algorithm for the geo crate
Dependencies
~740KB
~14K SLoC