7 releases (4 breaking)
Uses new Rust 2024
| 0.5.1 | Sep 20, 2025 |
|---|---|
| 0.5.0 | Sep 12, 2025 |
| 0.4.0 | Jun 28, 2025 |
| 0.3.0 | Dec 2, 2024 |
| 0.1.1 | Jun 7, 2024 |
#4 in #exchange-protocols
75 downloads per month
Used in 4 crates
(2 directly)
18KB
180 lines
Protocol for peers to exchange their socket addresses via a server.
On it's own, this library doesn't do anything other than define a shared protocol. In most cases, you should use one of the following crates:
- gday: A command line tool for sending files to peers.
- gday_hole_punch: A library for establishing a peer-to-peer TCP connection.
- gday_server: A server binary that facilitates this protocol.
Example
First, both peers connect with TLS on both IPv4 and IPv6 (if possible)
to a gday server on DEFAULT_PORT.
Then they exchange contacts like so:
#
use gday_contact_exchange_protocol::{ClientMsg, Contact, ServerMsg, read_from, write_to};
let room_code = String::from("Room code");
// One client tells the server to create a room.
// The server responds with ServerMsg::RoomCreated or
// an error message.
let request = ClientMsg::CreateRoom {
room_code: room_code.clone(),
};
write_to(&request, &mut tls_ipv4)?;
let ServerMsg::RoomCreated = read_from(&mut tls_ipv4)? else {
panic!()
};
// Both peers send ClientMsg::RecordPublicAddr
// from their IPv4 and/or IPv6 endpoints.
// The server records the client's public addresses from these connections.
// The server responds with ServerMsg::ReceivedAddr or an error message.
let request = ClientMsg::RecordPublicAddr {
room_code: room_code.clone(),
is_creator: true,
};
write_to(&request, &mut tls_ipv4)?;
let ServerMsg::ReceivedAddr = read_from(&mut tls_ipv4)? else {
panic!()
};
write_to(&request, &mut tls_ipv6)?;
let ServerMsg::ReceivedAddr = read_from(&mut tls_ipv6)? else {
panic!()
};
// Both peers share their local address with the server.
// The server immediately responds with ServerMsg::ClientContact,
// containing the client's FullContact.
let local_contact = Contact {
v4: Some("1.8.3.1:2304".parse()?),
v6: Some("[ab:41::b:43]:92".parse()?),
};
let request = ClientMsg::ReadyToShare {
local_contact,
room_code,
is_creator: true,
};
write_to(&request, &mut tls_ipv4)?;
let ServerMsg::ClientContact(my_contact) = read_from(&mut tls_ipv4)? else {
panic!()
};
// Once both clients have sent ClientMsg::ReadyToShare,
// the server sends both clients a ServerMsg::PeerContact
// containing the FullContact of the peer.
let ServerMsg::PeerContact(peer_contact) = read_from(&mut tls_ipv4)? else {
panic!()
};
// The server then closes the room, and the peers disconnect.
// The peers then connect directly to each other using a library
// such as gday_hole_punch.
#
gday_contact_exchange_protocol
Protocol for peers to exchange their socket addresses via a server.
See the documentation.
Used by:
- gday - Command line tool for sending files.
- gday_gui - GUI app for sending files.
- gday_server - Server that lets two peers share their socket addresses.
- gday_hole_punch - Library for establishing peer-to-peer TCP connection.
Dependencies
~2.7–6.5MB
~116K SLoC