#board #map #console #game

gamemap

A small 2D Map library for console games in Rust

1 unstable release

Uses old Rust 2015

0.1.0 Nov 6, 2017

#1383 in Development tools

MIT license

7KB
103 lines

rust-gamemap (gamemap) - v0.1.0

A small 2D Map library for console games in Rust.

How to use

Create a map 20x20

let mut m = gamemap::Map::new(20, 20);

Update the map (print on the console)

 m.update();

Add some text above and below the map

let mut utext = String::from("This is some text above the map!!!");
let mut ltext = String::from("This is some text below the map!!!");

m.set_uppertext(utext)
 .set_lowertext(ltext)
 .update();

Add some sprites to the map (1 Player, 2 Enemies)

let mut sprites = vec![((15u32, 7u32), 'P'),
                       ((9u32, 12u32), 'E'),
                       ((11u32, 6u32), 'E')];

m.add_sprite(sprites[0])
 .add_sprite(sprites[1])
 .add_sprite(sprites[2])
 .update();

Move a sprite on the map

m.move_sprite(sprites[0].0, (1u32, 1u32))
 .update();

Remove sprites (Enemies)

m.remove_sprite(sprites[1].0)
 .remove_sprite(sprites[2].0)
 .update();

Clear the map

m.clear()
 .update();

Installation

Add this line to your Cargo.toml:

[dependencies]
gamemap = "0.1.0"

and then add this line to your main.rs:

extern crate gamemap;

No runtime deps