1 unstable release
Uses old Rust 2015
0.1.0 | Nov 6, 2017 |
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#1383 in Development tools
7KB
103 lines
rust-gamemap (gamemap) - v0.1.0
A small 2D Map library for console games in Rust.
How to use
Create a map 20x20
let mut m = gamemap::Map::new(20, 20);
Update the map (print on the console)
m.update();
Add some text above and below the map
let mut utext = String::from("This is some text above the map!!!");
let mut ltext = String::from("This is some text below the map!!!");
m.set_uppertext(utext)
.set_lowertext(ltext)
.update();
Add some sprites to the map (1 Player, 2 Enemies)
let mut sprites = vec![((15u32, 7u32), 'P'),
((9u32, 12u32), 'E'),
((11u32, 6u32), 'E')];
m.add_sprite(sprites[0])
.add_sprite(sprites[1])
.add_sprite(sprites[2])
.update();
Move a sprite on the map
m.move_sprite(sprites[0].0, (1u32, 1u32))
.update();
Remove sprites (Enemies)
m.remove_sprite(sprites[1].0)
.remove_sprite(sprites[2].0)
.update();
Clear the map
m.clear()
.update();
Installation
Add this line to your Cargo.toml:
[dependencies]
gamemap = "0.1.0"
and then add this line to your main.rs:
extern crate gamemap;