1 unstable release
0.1.0 | Dec 9, 2019 |
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#22 in #terrain
175KB
1K
SLoC
Gaiku 3d
Implementation of the 3d terrain engine.
File formats
- Goxel
- PNG
Bakers
- Voxel
- Marching cubes
- Heightmap
TODO
- Integrate Octree
- Implement Four-triangles adaptive algorithms for RTIN terrain meshes
- Implement Greedy meshing
- Make Bakers and FileFormats configurable
- Add Texture support
- Add LOD support
- Write benchmarks
- Write tests
- Integrate Rayon
- Optimize the entire process, right now it suboptimal because the loops, need to figure it out a better way to do this.
Dependencies
~7MB
~145K SLoC