2 releases
0.1.1 | Dec 4, 2023 |
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0.1.0 | Oct 26, 2023 |
#2007 in Procedural macros
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enum-try-as-inner
A deriving proc-macro for generating functions to automatically give access to the inner members of enum.
This is a fork of enum-as-inner
, this crate focuses on returning Result<Variant, EnumError>
instead.
Accessors
The macro automatically generates functions for accessing fields for every variant.
use enum_try_as_inner::EnumTryAsInner;
#[derive(EnumTryAsInner)]
enum MyEnum {
Foo(u32),
Bar(String)
}
Expanded it looks something like this (omitting some details):
enum MyEnum {
Foo(u32),
Bar(String)
}
impl MyEnum {
/// Returns true if this is a `MyEnum::Foo`, otherwise false
pub fn is_foo(&self) -> bool {
match self {
Self::Foo(_) => true,
_ => false,
}
}
/// Returns references to the inner fields if this is a `MyEnum::Foo`,
/// otherwise an `MyEnumError`
pub fn try_as_foo(&self) -> Result<&u32, MyEnumError> {
match self {
Self::Foo(inner) => Ok((inner)),
_ => {
Err(
MyEnumError::new(
"Foo",
self.variant_name(),
None,
),
)
}
}
}
/// Returns mutable references to the inner fields if this is a `MyEnum::Foo`,
/// otherwise an `MyEnumError`
pub fn try_as_foo_mut(&mut self) -> Result<&mut u32, MyEnumError> {
match self {
Self::Foo(inner) => Ok((inner)),
_ => {
Err(
MyEnumError::new(
"Foo",
self.variant_name(),
None,
),
)
}
}
}
/// Returns the inner fields if this is a `MyEnum::Foo`, otherwise returns
/// back the enum in the `Err` case of the result
#[inline]
pub fn try_into_foo(self) -> Result<u32, MyEnumError> {
match self {
Self::Foo(inner) => Ok((inner)),
_ => {
Err(
MyEnumError::new(
"Foo",
self.variant_name(),
Some(self),
),
)
}
}
}
/// Returns the name of the variant.
fn variant_name(&self) -> &'static str {
match self {
Self::Foo(..) => "Foo",
Self::Bar(..) => "Bar",
_ => ::core::panicking::panic("internal error: entered unreachable code"),
}
}
// .. Omitted methods for `Bar` variant
}
Error
The macro generates an error type which provides information about which variant was expected,
which variant was found at runtime, and if using the try_into_*
functions, the actual value.
Expanded it looks like this (omitting some details):
enum MyEnum {
Foo(u32),
Bar(String)
}
struct MyEnumError {
expected: &'static str,
actual: &'static str,
value: Option<MyEnum>,
}
impl MyEnumError {
/// Creates a new error indicating the expected variant and the actual variant.
fn new(
expected: &'static str,
actual: &'static str,
value: Option<MyEnum>,
) -> Self {
Self { expected, actual, value }
}
/// Returns the name of the variant that was expected.
pub fn expected(&self) -> &'static str {
self.expected
}
/// Returns the name of the actual variant.
pub fn actual(&self) -> &'static str {
self.actual
}
/// Returns a reference to the actual value, if present.
pub fn value(&self) -> Option<&MyEnum> {
self.value.as_ref()
}
/// Returns the actual value, if present.
pub fn into_value(self) -> Option<MyEnum> {
self.value
}
}
Error derives
By default, the generated error does not implement any traits, including std::error::Error
.
Derive macros can be forwarded to the error implementation using the derive_err
attribute.
If the Debug
derive is provided, an implementation of Display
and Error
will be automatically provided.
If you would like to implement your own Display
format, you will need to also implement Debug
and Error
yourself.
use enum_try_as_inner::EnumTryAsInner;
#[derive(Debug, Clone, PartialEq, EnumTryAsInner)]
#[derive_err(Debug, Clone, PartialEq)]
enum Clonable {
One(u32),
Two(u32, i32),
}
let one = Clonable::One(1);
let err = one.try_into_two().unwrap_err();
let cloned = err.clone();
assert_eq!(err, cloned);
println!("expected {}, but got {}", err.expected(), err.actual());
println!("actual value: {:?}", err.into_value().unwrap());
Examples
Basic unnamed field case
The basic case is meant for single item enums, like:
use enum_try_as_inner::EnumTryAsInner;
#[derive(Debug, EnumTryAsInner)]
#[derive_err(Debug)]
enum OneEnum {
One(u32),
}
let one = OneEnum::One(1);
assert_eq!(*one.try_as_one().unwrap(), 1);
assert_eq!(one.try_into_one().unwrap(), 1);
where the result is either a reference for inner items or a tuple containing the inner items.
Unit case
This will return true if enum's variant matches the expected type
use enum_try_as_inner::EnumTryAsInner;
#[derive(EnumTryAsInner)]
enum UnitVariants {
Zero,
One,
Two,
}
let unit = UnitVariants::Two;
assert!(unit.is_two());
assert!(unit.try_as_two().is_ok());
Multiple, unnamed field case
This will return a tuple of the inner types:
use enum_try_as_inner::EnumTryAsInner;
#[derive(Debug, EnumTryAsInner)]
#[derive_err(Debug)]
enum ManyVariants {
One(u32),
Two(u32, i32),
Three(bool, u32, i64),
}
let many = ManyVariants::Three(true, 1, 2);
assert!(many.is_three());
assert_eq!(many.try_as_three().unwrap(), (&true, &1_u32, &2_i64));
assert_eq!(many.try_into_three().unwrap(), (true, 1_u32, 2_i64));
Multiple, named field case
This will return a tuple of the inner types, like the unnamed option:
use enum_try_as_inner::EnumTryAsInner;
#[derive(Debug, EnumTryAsInner)]
#[derive_err(Debug)]
enum ManyVariants {
One { one: u32 },
Two { one: u32, two: i32 },
Three { one: bool, two: u32, three: i64 },
}
let many = ManyVariants::Three { one: true, two: 1, three: 2 };
assert!(many.is_three());
assert_eq!(many.try_as_three().unwrap(), (&true, &1_u32, &2_i64));
assert_eq!(many.try_into_three().unwrap(), (true, 1_u32, 2_i64));
State Machine
This example demonstrates how to construct a state machine for a traffic light with the help of the derive macro.
// This is similar to the typestate pattern, but here the state is wrapped in an enum so that
// the internal state is not part of the type signature of `TrafficLight`.
#[derive(Debug, Default)]
pub struct TrafficLight {
state: state::State,
}
#[derive(Debug)]
pub enum TrafficLightError {
InvalidState(String),
NotEnoughCarsPassed(usize),
NotEnoughCarsWaiting(usize),
}
// This lets us propagate state errors easily using the `?` operator.
impl From<state::StateError> for TrafficLightError {
fn from(err: state::StateError) -> Self {
TrafficLightError::InvalidState(err.to_string())
}
}
// Every state transition/update is guarded by a runtime check
impl TrafficLight {
pub fn turn_red(&mut self) -> Result<(), TrafficLightError> {
// Only a yellow light can turn red.
self.state.try_as_yellow()?;
self.state = state::State::Red(state::Red::default());
Ok(())
}
pub fn turn_yellow(&mut self) -> Result<(), TrafficLightError> {
// Only a green light can turn yellow.
// This serves as both a runtime state-guard as well as an accessor
// for the state variables.
let &state::Green { cars_passed } = self.state.try_as_green()?;
if cars_passed > 10 {
self.state = state::State::Yellow;
} else {
return Err(TrafficLightError::NotEnoughCarsPassed(cars_passed));
}
Ok(())
}
pub fn turn_green(&mut self) -> Result<(), TrafficLightError> {
// Only a red light can turn green.
let &state::Red { cars_waiting } = self.state.try_as_red()?;
if cars_waiting > 0 {
self.state = state::State::Green(state::Green::default());
} else {
return Err(TrafficLightError::NotEnoughCarsWaiting(cars_waiting));
}
Ok(())
}
pub fn record_passed_car(&mut self) -> Result<(), TrafficLightError> {
// Passing cars are only recorded when the light is green.
let state::Green { cars_passed } = self.state.try_as_green_mut()?;
*cars_passed += 1;
Ok(())
}
pub fn record_waiting_car(&mut self) -> Result<(), TrafficLightError> {
// Waiting cars are only recorded when the light is red.
let state::Red { cars_waiting } = self.state.try_as_red_mut()?;
*cars_waiting += 1;
Ok(())
}
}
mod state {
use enum_try_as_inner::EnumTryAsInner;
#[derive(Debug, EnumTryAsInner)]
#[derive_err(Debug)]
pub enum State {
Red(Red),
Yellow,
Green(Green),
}
impl Default for State {
fn default() -> Self {
State::Red(Red::default())
}
}
#[derive(Debug, Default)]
pub struct Red {
pub cars_waiting: usize,
}
#[derive(Debug, Default)]
pub struct Green {
pub cars_passed: usize,
}
}
let mut light = TrafficLight::default();
light.record_waiting_car().unwrap();
// Can not transition from red to yellow.
assert!(light.turn_yellow().is_err());
light.turn_green().unwrap();
for _ in 0..=9 {
light.record_passed_car().unwrap();
}
// At least 10 cars must have passed to turn yellow.
assert!(light.turn_yellow().is_err());
light.record_passed_car().unwrap();
light.turn_yellow().unwrap();
light.turn_red().unwrap();
Dependencies
~285–730KB
~17K SLoC