#Time #Duration #Instant #Clock #Rate

no-std embedded-time

Fully defined, inter-operable, ergonomic, and fast human-time units (both duration and rate types) with hardware timer abstraction and software timers

18 releases (9 breaking)

0.10.1 Nov 15, 2020
0.9.1 Aug 7, 2020
0.8.1 Jul 26, 2020

#18 in Embedded development

Download history 86/week @ 2020-08-09 39/week @ 2020-08-16 40/week @ 2020-08-23 27/week @ 2020-08-30 72/week @ 2020-09-06 56/week @ 2020-09-20 23/week @ 2020-09-27 41/week @ 2020-10-04 16/week @ 2020-10-11 64/week @ 2020-10-18 47/week @ 2020-10-25 227/week @ 2020-11-01 302/week @ 2020-11-08 71/week @ 2020-11-15 80/week @ 2020-11-22

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Used in 7 crates (5 directly)


1.5K SLoC


embedded-time provides a comprehensive library of Duration and Rate types as well as a Clock abstractions for hardware timers/clocks and the associated Instant type for in embedded systems.

Additionally, an implementation of software timers is provided that work seemlessly with all the types in this crate.

use embedded_time::{duration::*, rate::*};

let micros = 200_000_u32.microseconds();                // 200_000 ╬╝s
let millis: Milliseconds = micros.into();               // 200 ms
let frequency: Result<Hertz,_> = millis.to_rate();      // 5 Hz

assert_eq!(frequency, Ok(5_u32.Hz()));


The handling of time on embedded systems is generally much different than that of OSs. For instance, on an OS, the time is measured against an arbitrary epoch. Embedded systems generally don't know (nor do they care) what the real time is, but rather how much time has passed since the system has started.

Drawbacks of the standard library types


  • The storage is u64 seconds and u32 nanoseconds.
  • This is huge overkill and adds needless complexity beyond what is required (or desired) for embedded systems.
  • Any read (with the exception of seconds and nanoseconds) requires arithmetic to convert to the requested units
  • This is much slower than this project's implementation of what is analogous to a tagged union of time units.


  • The Instant type requires std.

Drawbacks of the time crate

The time crate is a remarkable library but isn't geared for embedded systems (although it does support a subset of features in no_std contexts). It suffers from some of the same drawbacks as the core::Duration type (namely the storage format) and the Instant struct dependency on std. It also adds a lot of functionally that would seldom be useful in an embedded context. For instance it has a comprehensive date/time formatting, timezone, and calendar support.


What is an Instant?

In the Rust ecosystem, it appears to be idiomatic to call a now() associated function from an Instant type. There is generally no concept of a "Clock". I believe that using the Instant in this way is a violation of the separation of concerns principle. What is an Instant? Is it a time-keeping entity from which you read the current instant in time, or is it that instant in time itself. In this case, it's both.

As an alternative, the current instant in time is read from a Clock. The Instant read from the Clock has the same precision and width (inner type) as the Clock. Requesting the difference between two Instants gives a Duration which can have different precision and/or width.


The approach taken is similar to the C++ chrono library. Durations and Rates are fixed-point values as in they are comprised of integer and scaling factor values. The scaling factor is a const Fraction. One benefit of this structure is that it avoids unnecessary arithmetic. For example, if the Duration type is Milliseconds, a call to the Duration::integer() method simply returns the integer part directly which in the case is the number of milliseconds represented by the Duration. Conversion arithmetic is only performed when explicitly converting between time units (eg. Milliseconds --> Seconds).

In addition, a wide range of rate-type types are available including Hertz, BitsPerSecond, KibibytesPerSecond, Baud, etc.

A Duration type can be converted to a Rate type and vica-versa.


Clock: Any entity that periodically counts (ie an external or peripheral hardware timer/counter). Generally, this needs to be monotonic. A wrapping clock is considered monotonic in this context as long as it fulfills the other requirements.

Wrapping Clock: A clock that when at its maximum value, the next count is the minimum value.

Timer: An entity that counts toward an expiration.

Instant: A specific instant in time ("time-point") read from a clock.

Duration: The difference of two instants. The time that has elapsed since an instant. A span of time.

Rate: A measure of events per time such as frequency, data-rate, etc.


The suggested use statements are as follows depending on what is needed:

use embedded_time::duration::*;    // imports all duration-related types and traits
use embedded_time::rate::*;        // imports all rate-related types and traits
use embedded_time::clock;
use embedded_time::Instant;
use embedded_time::Timer;

Duration Types

Units Extension
Hours hours
Minutes minutes
Seconds seconds
Milliseconds milliseconds
Microseconds microseconds
Nanoseconds nanoseconds
  • Conversion from Rate types
use embedded_time::{duration::*, rate::*};

Microseconds(500_u32).to_rate() == Ok(Kilohertz(2_u32))
  • Conversion to/from Generic Duration type
use embedded_time::{duration::*};

Seconds(2_u64).to_generic(Fraction::new(1, 2_000)) == Ok(Generic::new(4_000_u32, Fraction::new(1, 2_000)))
Seconds::<u64>::try_from(Generic::new(2_000_u32, Fraction::new(1, 1_000))) == Ok(Seconds(2_u64))

core Compatibility

  • Conversion to/from core::time::Duration

Benchmark Comparisons to core duration type

Construct and Read Milliseconds
use embedded_time::duration::*;

let duration = Milliseconds::<u64>(ms); // 8 bytes
let count = duration.integer();

(the size of embedded-time duration types is only the size of the inner type)

use std::time::Duration;

let core_duration = Duration::from_millis(ms); // 12 bytes
let count = core_duration.as_millis();

(the size of core duration type is 12 B)

Rate Types


Units Extension
Mebihertz MiHz
Megahertz MHz
Kibihertz KiHz
Kilohertz kHz
Hertz Hz

Data Rate

Units Extension
MebibytePerSecond MiBps
MegabytePerSecond MBps
KibibytePerSecond KiBps
KiloBytePerSecond KBps
BytePerSecond Bps
MebibitPerSecond Mibps
MegabitPerSecond Mbps
KibibitPerSecond Kibps
KilobitPerSecond kbps
BitPerSecond bps

Symbol Rate

Units Extension
Mebibaud MiBd
Megabaud MBd
Kibibaud KiBd
Kilobaud kBd
Baud Bd
  • Conversion from/to all other rate types within the same class (frequency, data rate, etc.) and base (mega, mebi, kilo, kibi). For example, MiBps (mebibytes per second) --> Kibps (kibibits per second) and MBps (megabytes per second) --> kbps (kilobits per second).

  • Conversion from Duration types

use embedded_time::{duration::*, rate::*};

Kilohertz(500_u32).to_duration() == Ok(Microseconds(2_u32))
  • Conversion to/from Generic Rate type
use embedded_time::rate::*;

Hertz(2_u64).to_generic(Fraction::new(1,2_000)) == Ok(Generic::new(4_000_u32, Fraction::new(1,2_000)))
Hertz::<u64>::try_from(Generic::new(2_000_u32, Fraction::new(1,1_000))) == Ok(Hertz(2_u64))

Hardware Abstraction

  • Clock trait allowing abstraction of hardware timers/clocks for timekeeping.


  • Software timers spawned from a Clock impl object.
  • One-shot or periodic/continuous
  • Blocking delay
  • Poll for expiration
  • Read elapsed/remaining duration

Reliability and Usability

  • Extensive tests
  • Thorough documentation with examples
  • Example for the nRF52_DK board


Some parts of this crate were derived from various sources:

License: MIT OR Apache-2.0