#gui-applications #imgui #gui-framework #ui #graphics #winit-window

easy-imgui-window

Default windowing for the easy-imgui crate using winit and easy-imgui-renderer

20 releases (11 breaking)

new 0.12.0 Dec 12, 2024
0.11.0 Nov 8, 2024
0.10.0 Oct 26, 2024
0.6.1 Jul 10, 2024
0.2.4 Mar 22, 2024

#949 in GUI

34 downloads per month
Used in easy-imgui-filechooser

MIT license

9MB
123K SLoC

C++ 104K SLoC // 0.2% comments Rust 7K SLoC // 0.0% comments Visual Studio Project 6.5K SLoC Objective-C++ 3.5K SLoC // 0.2% comments C 732 SLoC // 0.3% comments Batch 390 SLoC Visual Studio Solution 362 SLoC GLSL 86 SLoC Kotlin 60 SLoC // 0.1% comments Shell 4 SLoC // 0.7% comments GDB Script 2 SLoC // 0.9% comments

easy-imgui-rs

build

Build full GUI applications with Rust and Dear ImGui. It currently uses version v1.91.6.

There are several crates in this repository:

See some examples at the examples directory. The simplest one is just a few lines of code:

use easy_imgui_window::{MainWindow, MainWindowWithRenderer,
    winit::event_loop::EventLoopBuilder,
    easy_imgui as imgui,
};

fn main() {
    let event_loop = EventLoopBuilder::new().build().unwrap();
    let main_window = MainWindow::new(&event_loop, "Example").unwrap();
    let mut window = MainWindowWithRenderer::new(main_window);

    let mut app = App;

    event_loop.run(move |event, w| {
        let res = window.do_event(&mut app, &event, w);
        if res.is_break() {
            w.exit();
        }
    }).unwrap();
}

struct App;

impl imgui::UiBuilder for App {
    fn do_ui(&mut self, ui: &imgui::Ui<Self>) {
        ui.show_demo_window(None);
    }
}

Dependencies

~7–24MB
~408K SLoC