1 stable release
1.0.0 | Apr 23, 2024 |
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#644 in Science
160KB
67 lines
dynamic_poisson_sampling
A slow poisson disk sampling with dynamic distance written in Rust.
Example
let bounds = (0., 0., size_noise.0 as f64, size_noise.1 as f64);
let points = get_points(12, (size_noise.0 as f64/2f64, size_noise.1 as f64/2f64).into(), &mut rng, |pos|{
if pos[0] < bounds.0 || pos[0] >= bounds.0+bounds.2 || pos[1] < bounds.1 || pos[1] >= bounds.1+bounds.3 {
None
}else{
Some(3. + noise_height.get_pixel(pos[0] as u32, pos[1] as u32).0[0] as f64/255. * 10.)
}
});
Result
lib.rs
:
dynamic_poisson_sampling
is a very simple crate
that allows using poisson sampling with dynamic distance.
Dependencies
~310KB