3 stable releases
2.1.0 | Jul 25, 2023 |
---|---|
2.0.0 | Jul 24, 2023 |
1.0.0 | Jul 20, 2023 |
#827 in Programming languages
180KB
3K
SLoC
Dragon Blade
This library lets you write code for the Overwatch Workshop in rust.
Example Usage:
use dragon_blade::*;
bind_subroutines! {
convert_to_healing;
}
bind_player_variables! {
converted_damage: Number;
}
fn main() {
let script = Script::new("Heal for damage dealt");
script.add(Rule {
name: "Heal for adaptive amoumt",
event: SubroutineBody(Subroutine::convert_to_healing()),
conditions: conditions([]),
actions: || {
let amount =
(1.15 - EventPlayer.normalized_health()) * EventPlayer.converted_damage() * 4;
EventPlayer.heal(Null, amount);
},
});
script.add(Rule {
name: "heal player when they deal damage",
event: PlayerDealtDamage(Team::Team1, Everyone),
conditions: conditions([EventPlayer.is_alive()]),
actions: || {
cf_abort_if(Victim.equal(EventPlayer));
EventPlayer.converted_damage().set(EventDamage);
Subroutine::convert_to_healing().call();
},
});
let script = script.generate();
script.write_to_file("script.txt");
script.copy_to_clipboard();
}
Dependencies
~1–1.5MB
~21K SLoC