#units #measurement #systems #length #mass #collection #dims

no-std dims_core

Core Utils for Generating Units and Systems

7 unstable releases

0.5.1 Jun 22, 2024
0.5.0 Jun 15, 2024
0.4.1 Dec 31, 2022
0.3.1 Jan 24, 2022
0.2.1 Jan 18, 2022

#710 in Science


Used in 3 crates

MIT license

16KB
241 lines

dims_core

This collection of crates are used to set up type-safe measurements.

This will allow for creating storage types for values like distance or mass, as well as preventing adding grams to feet.

The intent is for these values to be kept in-memory as Mass or Length, without having to worry about the unit except for creation of the value, and when accessing it (for display, storage, etc).

IMPORTANT

This is still a Work-In-Progress. Expect rough-edges, but I am working to smooth them out.

System and Unit Creation

These particular systems are already set up already in dims, but you can set up your own systems

The conversion formulae used for UnitSimple are as follows:

    /// Convert the given value from this unit into the base
    fn to_base(&self, val: Flt) -> Flt {
        (val + self.offset) * self.ratio
    }
    /// Convert the given value (as the base unit) into this unit
    fn to_self(&self, val: Flt) -> Flt {
        (val / self.ratio) - self.offset
    }

This allows for basic units with the same zero (most of them), as well as those with different zero points (temperature).


  • The core components used to build a set of units.
  • No actual units (or even measurement systems) are stored, here.
  • This crate should only be used directly if you want to make your own Unit or MeasureSystem.
  • The stored value is not specified, but left generic. The most common options would likely be f32 and f64 (as used in the dims crate, here), but this is left generic.

Base Structs and Traits

  • MeasureSystem: A system of measurement (EX: Length, Mass, Volume) used to prevent cross-over between a Measure. These are implemented in dims
  • Measure: The actual value stored stored. Any value created (like inches or pounds) will be converted to the base unit (EX: Metre for Length, Gram for Mass).
  • UnitTrait: A trait used to create a type of unit. This allows for creation of a custom conversion function between units. For nearly all situations, UnitSimple can be used.
  • UnitSimple: A basic implementation of UnitTrait. The ratio between the specified unit and the base unit are specified, as well as the offset.
  • UnitFormat: A bit more complex implementation of UnitTrait. The ratio between the specified unit and the base unit are specified, as well as the offset. In addition, the textual name for the unit is stored.

Other Important Items

  • MultiplyBy & DivideBy: Traits to allow for conversion between different unit systems. EX:
    • Length * Length = Area
    • Length * Area = Volume
    • Volume / Area = Length
  • You can also multiply and divide by the stored datatype. EX:
    let len = MM.from(8.0);
    let two = len * 2.0;
    let one = two / 2.0;

The DEBUG_UNIT is how the value will be displayed when debugging. This could be how you want to display it, but that should be specified explicitly by consuming code.

Other Notes

Performance

There is no measurable impact on release performance compared to the stored value (from what my very basic tests can show). The Measure struct is [repr(transparent)], so everything but the value itself is optimized away. Debug mode code does have a hit to performance, however.

Crate options

  • std is the default option, and defaults to using the standard library.
    This enables the UnitFormatTrait (as the functions return String), but no_std can still be used with str (see below) to store the unit name info.
  • str (default) will utilize UnitFormat and store:
    • abbr: Abbreviated unit name (m or ft)
    • singular: Singular name of a unit (metre or foot)
    • plural: Plural name of the unit (metres or feet)

Dependencies

~300–790KB
~18K SLoC