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#23 in #keeping
15KB
249 lines
diffsync
Client and Server model based upon the idea that clients requests synchronization from the server, and the server then supplies the clients with a diff to get a completely synchronized state
Example
use std::collections::BTreeMap;
use diff::Diff;
use diffsync::*;
use serde::{Deserialize, Serialize};
#[derive(Deserialize, Serialize, Diff, Debug, Clone, Hash, PartialEq, Default)]
#[diff(attr(#[derive(Serialize, Deserialize)]))]
pub struct Data {
pub data: BTreeMap<u32, String>,
}
fn main() {
// clients request updates from the server, after each request,
// the state should be equal, and it should not be a full update
// for subsequent requests
let mut client1 = Client::<Data, u32>::with_id(1337);
let mut server: Server<Data, u32> = Server::default();
println!("Creating client with id {}", client1.id());
println!("Creating 100 values serverside");
for i in 0..100 {
server.state.data.insert(i, format!("String {i}"));
}
let request = client1.update_request();
// serialize for some kind of transport, lets try json
let request = serde_json::to_string(&request).unwrap();
// #####################
// Transportation of packet from client to server left as an excersize to the implementer
// #####################
let request = serde_json::from_str(&request).unwrap();
// get the diff between the server and the client
let clientdiff = server.get_client_diff(request);
let clientdiff = serde_json::to_string(&clientdiff).unwrap();
let complete_update_size = clientdiff.len();
// #####################
// Transportation of packet from server to client left as an excersize to the implementer
// #####################
let clientdiff = serde_json::from_str(&clientdiff).unwrap();
println!("Client applying update");
client1.apply_update(clientdiff).unwrap();
// then if the data changes on the server, the clientdiff will be smaller
println!("modifying 10/100 entires server state");
for i in 0..10 {
server.state.data.insert(i, format!("String {i}"));
}
let request2 = client1.update_request();
// serialize for some kind of transport, lets try json
let request2 = serde_json::to_string(&request2).unwrap();
// #####################
// Transportation of packet from client to server left as an excersize to the implementer
// #####################
let request2 = serde_json::from_str(&request2).unwrap();
// get the diff between the server and the client
let clientdiff2 = server.get_client_diff(request2);
let clientdiff2 = serde_json::to_string(&clientdiff2).unwrap();
let diff_update_size = clientdiff2.len();
// #####################
// Transportation of packet from server to client left as an excersize to the implementer
// #####################
let clientdiff2 = serde_json::from_str(&clientdiff2).unwrap();
println!("Client applying update again");
client1.apply_update(clientdiff2).unwrap();
println!("\n############Results##############\n");
println!(
"Complete update json size (chars): {}",
complete_update_size
);
println!("Partial update json size (chars): {}", diff_update_size);
}
Dependencies
~0.5–1MB
~25K SLoC