24 releases
0.11.0 | Oct 4, 2024 |
---|---|
0.10.0 | Mar 22, 2023 |
0.9.0 | Mar 22, 2023 |
0.8.8 | Oct 24, 2022 |
0.8.3 | Nov 30, 2021 |
#469 in Parser implementations
Used in 2 crates
385KB
8K
SLoC
Collada parser
This is a parser for the Collada (.dae
) format, used for interchange between 3D renderers
and games. Compared to the collada
crate,
this crate attempts to more directly represent the Collada data model, and it is also
significantly more complete. It supports both reading and writing.
Usage
The main entry point is the Document
type, which has a FromStr
implementation to convert
literal strings / slices, or Document::from_file
to read from a .dae
file on disk.
Collada documents are parsed eagerly, validating everything according to the COLLADA schema. Once parsed, the data structures (structs and enums) can be navigated directly, as all the data structures are public, and reflect the XML schema closely.
This library implements only version 1.4.1 of the Collada spec, although it may be expanded in the future. (Please open an issue or PR if you find anything missing from the spec, or if you have a use case for a later version.)
use std::str::FromStr;
use dae_parser::*;
let dae_file = r##"<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
<asset>
<created>1970-01-01T00:00:00Z</created>
<modified>1970-01-01T00:00:00Z</modified>
</asset>
<library_geometries>
<geometry id="Cube-mesh" name="Cube">
<mesh>
<source id="Cube-mesh-positions">
<float_array id="Cube-mesh-positions-array" count="18">
1 1 1 1 -1 1 1 -1 -1 -1 1 1 -1 -1 1 -1 -1 -1
</float_array>
<technique_common>
<accessor source="#Cube-mesh-positions-array" count="6" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<vertices id="Cube-mesh-vertices">
<input semantic="POSITION" source="#Cube-mesh-positions"/>
</vertices>
<triangles material="Material-material" count="4">
<input semantic="VERTEX" source="#Cube-mesh-vertices" offset="0"/>
<p>3 1 0 1 5 2 3 4 1 1 4 5</p>
</triangles>
</mesh>
</geometry>
</library_geometries>
</COLLADA>"##;
let document = Document::from_str(dae_file).unwrap();
let cube = document.local_map::<Geometry>().unwrap().get_str("Cube-mesh").unwrap();
let sources_map = document.local_map::<Source>().unwrap();
let vertices_map = document.local_map::<Vertices>().unwrap();
// sources.get("Cube-mesh-positions").unwrap();
assert_eq!(cube.id.as_ref().unwrap(), "Cube-mesh");
let mesh = cube.element.as_mesh().unwrap();
let tris = mesh.elements[0].as_triangles().unwrap();
assert_eq!(
tris.data.as_deref().unwrap(),
&[3, 1, 0, 1, 5, 2, 3, 4, 1, 1, 4, 5]
);
assert_eq!(tris.inputs[0].semantic, Semantic::Vertex);
let vertices = vertices_map.get_raw(&tris.inputs[0].source).unwrap();
assert_eq!(vertices.id, "Cube-mesh-vertices");
let source = sources_map
.get_raw(&vertices.position_input().source)
.unwrap();
assert_eq!(source.id.as_deref(), Some("Cube-mesh-positions"));
License
Licensed under either of
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.
Dependencies
~2.5–4MB
~69K SLoC