D3D12 is used at run time in 1,021 crates (of which 1,020 optionally). It is a direct run-time dependency in 5 crates. It's used at build time in 1 crate (of which 1 optionally, ). It's used only as a dev dependency in 99 crates.
Number of dependers | D3D12 version | Downloads/month |
---|---|---|
1 | 22.0.0 | 21K |
209 | 0.20.0 | 10K |
78 | 0.19.0 | 9.2K |
117 | 0.7.0 | 4.0K |
252 | 0.6.0 | 5.2K |
190 | 0.5.0 | 3.9K |
183 | 0.4.1 | 4.3K |
87 | 0.3.2 | 5.0K |
4 | 0.1.0 | 380 |
Depender (with downloads and own rev deps) | D3D12 version | |||
---|---|---|---|---|
10K | 8 | gfx-backend-dx12 | ^0.4 | |
crabgrab | ^0.20 | |||
180 | bevy_oxr | optional | ^0.20 | |
2 | bevy_mod_openxr | optional | ^0.20 | |
2 | li-wgpu-hal | optional | ^0.7 |