#attributes #enums #attr #variant #declaration #value #fields

macro custom_attrs

A library that allows you to configure values specific to each variants of an enum

10 stable releases

1.6.2 Mar 26, 2023
1.6.0 Mar 9, 2023
1.5.3 Feb 25, 2023

#198 in Procedural macros

Download history 54/week @ 2024-02-19 20/week @ 2024-02-26 10/week @ 2024-03-04 16/week @ 2024-03-11 13/week @ 2024-03-18 10/week @ 2024-03-25

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MIT license

59KB
1K SLoC

Custom Attrs

Build Tests Crates.io License Documentation

A library allowing you to do things with your variant fields.

Installation and Usage

Add this to your Cargo.toml file :

[dependencies]
custom_attrs = "1.6"

Then you can use the derive attribute to use the library.

use custom_attrs::CustomAttrs;

#[derive(CustomAttrs)]
enum Enum {
    // ...
}

Attribute declaration.

Each attribute declaration goes between the derive and the enum.

use custom_attrs::CustomAttrs;

#[derive(CustomAttrs)]

// attribute declarations 

enum Enum {
    // ...
}

By default, an attribute declaration is composed of two parts : an attribute's name and it's type.

#[attr(name: u32)]

You can declare many attribute declarations in a single attr.

#[attr(
    name: u32,
    name2: usize
)]

Optionally, you can add more components.

Optional components

You can set the visibility before the attribute name. This will change the visibility of the getter function.

#[attr(pub attribute: u32)]

By default, each attribute declared require a value to be set for each variant. If this requirement is not set, the library will produce an error.

You can disable this behavior by making it optional, by writing type into an Option, or by adding a default value behind the attribute declaration. See the example below.

Optional attribute syntax :

#[attr(attribute: Option<u32>)]
enum Enum {}

With default value syntax :

#[attr(attribute: u32 = 3)]

You can add documentation to attributes declaration. It will be added to the getter function.

#[attr(
    /// Attribute documentation
    attribute: u32
)]

Setting a value

To set a value for a variant, just add the name of the attribute followed by the value you want to set.

enum Enum {
    #[attr(attribute = 4)]
    VariantA
}

Like declarations, you can set many values at once.

enum Enum {
    #[attr(
        attr1 = 4,
        attr2 = 1
    )]
    VariantA
}

If the attribute is optional, you don't have to wrap it in a Some. custom_attrs will do this for you (value wrapped in a Some are still supported). If you want the value to be None, just put None behind the it.

#[attr(optional: Option<usize>)]
enum Enum {
    #[attr(optional = 4)]
    VariantA,

    #[attr(optional = None)]
    VariantB,

    #[attr(optional = Some(5))]
    VariantC,
}

Self References

In attribute values you set, you can add a reference to a field of the variant.

The syntax is the following :

#[attr(name: usize)]
enum Enum {
    // Use the name of the field if it's named
    #[attr(name = #self.field)]
    Variant {
        field: usize
    },

    // Otherwise use it's position
    #[attr(name = #self.0)]
    Variant2(usize)
}

Self references are processed before the value is parsed as expression, so you can use them anywhere you need :

enum Enum {
    #[attr(a = #self.list[*#self.index])]
    Variant3 {
        list: [usize; 4],
        index: usize,
    },
}

If you're using self reference, the value returned will also be a reference. You can deref it like so :

#[attr(name = *#self.<field>)]

Attribute configuration

You can configure you attributes to change their characteristics.

The syntax of a property is the following :

#[attr(
    #[<config_name> = <value>]
    <attribute>: <type>
)]

Configs can also be flags:

#[attr(
    #[<config_name>]
    <attribute>: <type>
)]

Like attributes, you can define many properties in one bloc or add many config blocs.

#[attr(
    #[<config_name>, <config_name2> = <value>]
    <attribute>: <type>
])
#[attr(
    #[<config_name>]
    #[<config_name2> = <value>]
    <attribute>: <type>
])

Here is a list of all the properties :

  • function : defines the name of the function to get the attribute

Getting a value attribute

To get the value from a variant, simple call get_<attribute name> or the name you've set in the properties of the attributes.

Element::VariantA.get_a();

The type this function returns is defined in the attribute declaration.

If you've set a documentation on the attribute, it will be shown on this function.

Examples

use custom_attrs::CustomAttrs;

// ...

#[derive(CustomAttrs)]

#[attr(
    #[function = "a_getter"]
    pub a: usize
)]
#[attr(b: Option<usize>)]
#[attr(c: &'static str = "Hello world!")]
enum Enum {
    #[attr(a = 5)]
    #[attr(b = 3)]
    Variant1,

    #[attr(a = 3)]
    #[attr(c = "Hello again !")]
    Variant2,

    #[attr(
        a = 1,
        b = 5,
        c = "Hello for the last time !"
    )]
    Variant3,

    /// You can access fields of the variant
    #[attr(a = *#self.field)]
    Variant4 {
        field: usize
    }
}

fn main() {
    Enum::Variant1.a_getter(); // custom getter name
    Enum::Variant2.get_b(); // default getter name
}

See the examples directory for more details.

Features

  • help_span : Merge main error and help notes, while these have they own span, and do not produce a separated error. This features is nightly only.

License

Licensed under the MIT license.

Dependencies

~1.5MB
~35K SLoC