#crawler #async #multi-threaded #broad #rust

app crusty

Fast && scalable Broad Web Crawler developed on top of crusty-core

15 releases (breaking)

0.12.0 Jun 6, 2021
0.10.0 Jun 6, 2021

#7 in #multi-threaded

Download history 15/week @ 2023-05-31 2/week @ 2023-06-14 30/week @ 2023-06-21 12/week @ 2023-06-28 1/week @ 2023-07-12 1/week @ 2023-07-19 2/week @ 2023-07-26 16/week @ 2023-08-02 15/week @ 2023-08-16 15/week @ 2023-08-23 16/week @ 2023-08-30 18/week @ 2023-09-06 3/week @ 2023-09-13

52 downloads per month

GPL-3.0 license

1.5K SLoC

crates.io Dependency status

Crusty - polite && scalable broad web crawler


Broad web crawling is an activity of going through practically boundless web by starting from a set of locations(urls) and following outgoing links. Usually it doesn't matter where you start from as long as it has outgoing links to external domains.

It presents unique set of challenges one must overcome to get a stable and scalable system, Crusty is an attempt to tackle on some of those challenges to see what's out here while having fun with Rust ;)

This particular implementation could be used to quickly fetch a subset of all observable internet and for example, discover most popular domains/links

Built on top of crusty-core which handles all low-level aspects of web crawling

Key features

  • Configurability && extensibility

    see a typical config file with some explanations regarding available options

  • Fast single node performance

    Crusty is written in Rust on top of green threads running on tokio, so it can achieve quite impressive single-node performance even on a moderate PC

    Additional optimizations are possible to further improve this(mostly better html parsing, there are tasks that do not require full DOM parsing, this implementation does full DOM parsing mostly for the sake of extensibility and configurability)

    Crusty has small, stable and predictable memory footprint and is usually cpu/network bound. There is no GC pressure and no war over memory.

  • Scalability

    Each Crusty node is essentially an independent unit which we can run hundreds of in parallel(on different machines of course), the tricky part is job delegation and domain discovery which is solved by a high performance sharded queue-like structure built on top of clickhouse(huh!).

    One might think "clickhouse? wtf?!" but this DB is so darn fast(while providing rich querying capabilities, indexing, filtering), so it seems like a good fit.

    The idea is basically a huge sharded table where each domain(actually IP derivative it was resolved to) belongs to some shard(crc32(addr) % number_of_shards), now each Crusty instance can read from a unique subset of all those shards while can write to all of them(so-called domain discovery).

    On moderate installments(~ <16 nodes) such system is viable as is, although if someone tries to take this to a mega-scale dynamic shard manager might be required...

    There is additional challenge of domain discovery deduplication in multi-node setups, - right now we dedup locally and on clickhouse(AggregatingMergeTree) but the more nodes we add the less efficient local deduplication becomes

    In big setups a dedicated dedup layer might be required, alternatively one might try to simply push quite some of deduplication work on clickhouse by ensuring there are enough shards and enough clickhouse instances to satisfy the desired performance

  • Basic politeness

    While we can crawl thousands of domains in parallel - we should absolutely limit concurrency on per-domain level to avoid any stress to crawled sites, see job_reader.default_crawler_settings.concurrency. More over testing shows that A LOT of totally different domains can live on the same physical IP... so we never try to fetch more than job_reader.domain_top_n domains from the same IP

    It's also a good practice to introduce delays between visiting pages, see job_reader.default_crawler_settings.delay.

    robots.txt is supported!

  • Observability

    Crusty uses tracing and stores multiple metrics in clickhouse that we can observe with grafana - giving a real-time insight in crawling performance


Getting started

  • before you start

install docker && docker-compose, follow instructions at



  • play with it
git clone https://github.com/let4be/crusty
cd crusty
# might take some time
docker-compose build
# can use ANY or even several(separated by a comma), example.com works too just has one external link ;)
CRUSTY_SEEDS=https://example.com docker-compose up -d


  • study config file and adapt to your needs, there are sensible defaults for a 100mbit channel, if you have more/less bandwidth/cpu you might need to adjust concurrency_profile

  • to stop background run and retain crawling data docker-compose down

  • to run && attach and see live logs from all containers (can abort with ctrl+c) CRUSTY_SEEDS=https://example.com docker-compose up

  • to see running containers docker ps(should be 3 - crusty-grafana, crusty-clickhouse and crusty)

  • to see logs: docker logs crusty

if you decide to build manually via cargo build, remember - release build is a lot faster(and default is debug)

In the real world usage scenario on high bandwidth channel docker might become a bit too expensive, so it might be a good idea either to run directly or at least in network_mode = host

External service dependencies - clickhouse and grafana

just use docker-compose, it's the recommended way to play with Crusty


to create / clean db use this sql(must be fed to clickhouse client -in context- of clickhouse docker container)

grafana dashboard is exported as json model


  • make sure rustup is installed: https://rustup.rs/

  • make sure pre-commit is installed: https://pre-commit.com/

  • run ./go setup

  • run ./go check to run all pre-commit hooks and ensure everything is ready to go for git

  • run ./go release minor to release a next minor version for crates.io


I'm open to discussions/contributions, - use github issues,

pull requests are welcomed


~1M SLoC