3 releases
0.1.3 | Nov 10, 2022 |
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0.1.1 | Feb 6, 2022 |
0.1.0 | Feb 6, 2022 |
#275 in Embedded development
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Used in 4 crates
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corncobs
: Corny COBS encoding/decoding in Rust
This crate provides Consistent Overhead Byte Stuffing (COBS) support for
Rust programs, with a particular focus on resource-limited embedded no_std
targets:
-
Provides both fast (buffer-to-buffer) and small (in-place or iterator-based) versions of both encode and decode routines.
-
Provides a
const fn
for computing the maximum encoded size for a given input size, so you can define fixed-size buffers precisely without magic numbers. -
Has pretty good test coverage, Criterion benchmarks, and a honggfuzz fuzz testing suite to try to ensure code quality.
Cargo features
No features are enabled by default. Embedded programmers do not need to specify
default-features = false
when using corncobs
because who said std
should
be the default anyhow? People with lots of RAM, that's who.
Features:
std
: if you're on one of them "big computers" with "infinite memory" and can afford the inherent nondeterminism of dynamic memory allocation, this feature enables routines for encoding to-fromVec
, and anError
impl forCobsError
.
When to use COBS
COBS lets us take an arbitrary blob of bytes and turn it into a slightly
longer blob that doesn't contain a certain byte, except as a terminator at
the very end. corncobs
implements the version of this where the byte is zero.
That is, corncobs
can take a sequence of arbitrary bytes, and turn it into a
slightly longer sequence that doesn't contain zero except at the end.
The main reason you'd want to do this is framing. If you're transmitting a series of messages over a stream, you need some way to tell where the messages begin and end. There are many ways to do this -- such as by transmitting a length before every message -- but most of them don't support sync recovery. Sync recovery lets a receiver tune in anywhere in a stream and figure out (correctly) where the next message boundary is. The easiest way to provide sync recovery is to use a marker at the beginning/end of each message that you can reliably tell apart from the data in the messages. To find message boundaries in an arbitrary data stream, you only need to hunt for the end of the current message and start parsing from there. COBS can do this by ensuring that the message terminator character (0) only appears between messages.
Unlike a lot of framing methods (particularly SLIP), COBS guarantees an upper
bound to the size of the encoded output: the original length, plus two bytes,
plus one byte per 254 input bytes. corncobs
provides the max_encoded_len
function for sizing buffers to allow for worst-case encoding overhead, at
compile time.
When to use this implementation of COBS
I wrote corncobs
for an art project that required streaming video over a 3-10
Mbit/s RS485 link on an 80MHz Cortex-M4. Its performance is more than sufficient
for this task.
At the time, I had identified two main alternatives: cobs-rs
and
postcard-cobs
. (Note: postcard-cobs
says it's a fork of cobs-rs
, but it
isn't, it's a fork of cobs
. This confused me too.) They didn't
quite work for my application:
-
At about 8 CPU cycles per incoming bit, I needed decoding to be very, very fast.
corncobs
decoding is about 60x faster and met my needs. (Encode is about 3x faster. Both numbers are for non-pathological data, i.e. not all zeroes. See the benchmark suite for details.) -
I was receiving messages in a circular buffer via DMA, where they'd be concatenated but separated with zeroes. This meant I couldn't express the length of incoming messages at compile time, and I needed an exact number of bytes consumed for each message, both of which made using
cobs-rs
difficult. -
I was operating in an environment where data transmission was not perfectly reliable, and needed the firmware to recover gracefully from corruption or lost data, i.e. not panic. This made using
postcard-cobs
difficult. (They don't have a public bug tracker, so I was unable to report the panics.)
However, corncobs
and postcard-cobs
are compatible; the tests/compat.rs
test suite in corncobs
proves this. (Note that you need to make sure to strip
trailing zeroes before handing data to postcard-cobs
to avoid panics.)
corncobs
is also mostly compatible with cobs-rs
with the exception of the
encoding of empty messages, an area where I think cobs-rs
has a bug. So, you
can mix and match -- if you would like the slower-but-more-predictable encoding
performance of postcard-cobs
and the faster decode of corncobs
, go for it.
The performance tests I used to reach these conclusions are checked in. I keep an eye on them, in case I can stop maintaining my own crate some day. :-) You can run them with:
$ cargo bench comparison
Tips for using COBS
If you're designing a protocol or message format and considering using COBS, you have some options.
Optimizing for size: COBS encoding has the least overhead when the data
being encoded contains 0x00
bytes, at least one for every 254 bytes sent. In
practice, most data formats achieve this. However...
Optimizing for speed: COBS encode/decode, and particularly the corncobs
implementation, goes fastest when data contains as few 0x00
bytes as
possible -- ideally none. If you can adjust the data you're encoding to avoid
zero, you can achieve higher encode/decode rates. For instance, in one of my
projects that sends RGB video data, I just declared that red/green/blue value 1
is the same as 0, and made all the 0s into 1s, for a large performance
improvement.
Running the tests and stuff
For my future self, when I have forgotten the incantations. Or for you!
Tests: cargo test
Benchmarks: cargo bench
(easy enough so far)
Fuzzing:
cargo install honggfuzz
cargo hfuzz run encode # or...
cargo hfuzz run decode