18 releases
Uses old Rust 2015
new 0.2.12 | Mar 25, 2023 |
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0.2.11 | Nov 12, 2022 |
0.2.10 | Apr 19, 2022 |
0.2.9 | Jan 27, 2022 |
0.0.1 | Feb 28, 2015 |
#12 in macOS and iOS APIs
50,528 downloads per month
Used in 471 crates
(6 directly)
10KB
113 lines
coreaudio-sys

Raw bindings to Apple's Core Audio API for macos and iOS generated using rust-bindgen. coreaudio-rs is an attempt at offering a higher level API around this crate.
Cross Compiling
Rust Cross has a good explanation of how cross-compiling Rust works in general. While the author of Rust Cross advises against it, it is perfectly possible to cross-compile Rust for MacOS on Linux. OSXCross can be used to create a compiler toolchain that can compile for MacOS on Linux.
Environment Variables
When cross-compiling for MacOS on Linux there are two environment variables that are used to configure how coreaudio-sys
finds the required headers and libraries. The following examples assume that you have OSXCross installed at /build/osxcross
.
COREAUDIO_SDK_PATH
This tell coreaudio-sys
where to find the MacOS SDK:
export COREAUDIO_SDK_PATH=/build/osxcross/target/SDK/MacOSX10.11.sdk
No runtime deps
~0–1.5MB
~32K SLoC