#life #game #game-of-life #back-end #gol

conlife

Backend-only implementation of Game of Life with minimal dependencies

5 releases

0.1.4 Dec 31, 2022
0.1.3 Dec 31, 2022
0.1.2 Dec 30, 2022
0.1.1 Dec 30, 2022
0.1.0 Dec 30, 2022

#268 in Simulation


Used in open-oak-game-of-life

AGPL-3.0-only

17KB
305 lines

conlife

Game of life backend (no frontend) implemented in Rust with minimal dependencies.

Find the documentation at https://docs.rs/conlife/latest/conlife/


lib.rs:

Library crate implmenting a backend for Conway's Game of Life (See https://en.wikipedia.org/wiki/Conway's_Game_of_Life). The backend is simple and provides a pre-defined width/height grid, i.e. it does not expand. This crate does not implmement a frontend to actually display the grid, you will have to use a separate crate for that or write your own.

Usage example

use conlife::{Grid, Object};

let mut grid = Grid::new(16, 16);
let glider = Object::from_string("(0,2) (1,2) (2,2) (1,0) (2,1)").unwrap();
// Load glider at (0,0)
grid.load_object(&glider, (0,0));
// advance by 10 generations
for _ in 0..10 {
    grid.advance();
}

/* More code here to e.g. display the grid using a frontend */


No runtime deps