1 unstable release
0.1.0 | Oct 22, 2022 |
---|
#3 in #keyframe
120KB
2.5K
SLoC
color-splotch
This is a drawing and animation program for children (specifically for one five-year-old child), with an emphasis on conceptual ease.
Getting started
You can run the program using cargo run --release
, and can optionally specify a save file name
with cargo run --release FILENAME
. You can exit the program by hitting the escape key, which is
the only keyboard command. The drawing is saved on exit to an internal (and not necessarily stable)
format, and an animated gif is created. You can also hit space, to save your existing sketch and
start a new one, or tab to cycle through your sketches.
Tools are selected in the upper left.
The color selector should be obvious. It doesn't allow you to select any possible color, but is pretty easy to use, and includes all the colors my daughter is likely to want (and is easier to use than a full three dimensional selector).
Layers can be created, selected, and reordered in the lower left. Each layer has a pen color and a fill color (initially the fill is transparent) that can be modified.
The animation control is on top. You can create new keyframes, move keyframes on the timeline, and start or stop the animation itself.
UX Principles
Actions should be as concrete as possible, and each action should be reversible by direct action. e.g. if something is drawn, this should be reversible by erasing it. If something is erased, undoing that action should just require drawing it again. This principle requires layers, since otherwise if you drew on top of something, the reverse wouldn't be to erase that, but instead to erase it and then draw whatever you overwrote. In this program, each color (of a finite set of colors) is a layer, so creating a new color always requires creating a new layer.
UX Problems
The animation interface can be tricky to use for a 5-year old.
A keyframe once created cannot be deleted, which violates the principle of actions being reversible. I'm not sure of a good UI for deletion, and deletion of course tends to be hard to reverse. If there become too many keyframes, the whole business becomes hard to manage.
The layers have a similar challenge, in that once created a layer cannot be deleted. However, it is relatively easy to change the colors and redefine a layer.
Naming
This crate could really use a better name. I will appreciate any suggestions!
Installing Color Splotch
How to install Color Splotch.
From source
If you are a rust developer, you can install Color Splotch with
$ cargo install color-splotch
and then run it from the command line as
$ color-splotch
Mac
On the mac you can download the release image and install as you would any other Mac app. (Once I have created the images.)
Dependencies
~14MB
~312K SLoC