4 releases
0.2.0 | Aug 23, 2024 |
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0.1.2 | Jul 8, 2024 |
0.1.1 | Jul 7, 2024 |
0.1.0 | Jul 7, 2024 |
#674 in Encoding
9,546 downloads per month
Used in 9 crates
(2 directly)
38KB
620 lines
Codee
Easy and flexible way of encoding and decoding data into either strings or bytes.
This crate provides generic traits for Encoder
s and Decoder
s as well as several
implementations for commonly used (de)serializer crates.
This makes it easily possible to abstract away the serialization and deserialization independent of the concrete crate used. You can write a function like this:
use codee::{CodecError, Decoder, Encoder};
fn store_value<T, Codec>(value: T) -> Result<(), CodecError<<Codec as Encoder<T>>::Error, <Codec as Decoder<T>>::Error>>
where
Codec: Encoder<T, Encoded = String> + Decoder<T, Encoded = str>,
{
let encoded = Codec::encode(&value).map_err(CodecError::Encode)?;
let decoded = Codec::decode(&encoded).map_err(CodecError::Decode)?;
Ok(())
}
// Then we can use it like this:
use codee::string::{JsonSerdeCodec, FromToStringCodec};
#[derive(serde::Serialize, serde::Deserialize)]
struct MyStruct {
field: usize,
}
store_value::<i32, FromToStringCodec>(42);
store_value::<MyStruct, JsonSerdeCodec>(MyStruct { field: 42 });
Dependencies
~0.3–1.6MB
~34K SLoC