#home #back-end #steam #loss

bin+lib cinc

Cloud sync replacement for games it

1 unstable release

Uses new Rust 2024

new 0.1.0 May 24, 2025

#539 in Filesystem

Download history 51/week @ 2025-05-19

51 downloads per month

MIT license

61KB
1.5K SLoC

Cinc

We have steam cloud at home

Introduction

This is a tool designed to give a similar experience to steam cloud sync for games which don't have it on steam. It's goals are:

  • To be as low configuration as possible
  • To be as easy as possible to "fire and forget" you should set it up once for each computer and game and forget about it
  • To not introduce noticeable overhead to the startup time of games
  • Try our very best not to cause unintentional data loss

Installation

cargo install cinc

Usage

In order to actually sync to a shared location and not just the local filesystem you will need to configure cinc to use a backend. Currently the only supported backend of this nature is WebDav. You can add a WebDav backend with the following command:

cinc backends add \
    --name=<splung> \
    --ty=webdav \
    --root=/cinc \
    --webdav-url=<url> \
    --webdav-username=<username> \
    --webdav-psk=<psk> \
    --set-default

The --webdav-psk and --root arguments are optional, but the psk required if your webdav server needs authentication and the root is recommended unless you include it in the url or are okay with cinc using the root of the WebDav server. The rest of the arguments are required, you can learn more about what they do with cinc backends --help.

Once you have configured a backend you can move on to actually using cinc, currently the only supported platform is steam.

Steam

Set the launch options field to:

cinc launch -- %command%

Supported operating systems

  • Linux
  • Probably windows but I haven't tested it (works with wine/proton games on Linux though)
  • Theoretically Macs should work but again untested

Support for games

Technically not all games are supported. Cinc uses the ludusavi manifest format (and ludusavi's manifest by default) and I have yet to find a game that isn't on that list, but if a game isn't supported and you want it recommend either changing the default_manifest url in the config to point at your custom manifest or contributing to the ludusavi one directly.

Note that the manifest is cached so if you do this you will need to update it with

cinc --update

Dependencies

~27–69MB
~1M SLoC