23 releases
0.8.3 | Feb 17, 2023 |
---|---|
0.8.2 | Jul 3, 2022 |
0.8.1 | Jun 30, 2022 |
0.8.0 | Feb 3, 2022 |
0.2.0 | Feb 20, 2020 |
#237 in Memory management
57KB
936 lines
bump-into
A no_std
bump allocator sourcing space from a user-provided mutable
slice rather than from a global allocator, making it suitable for use
in embedded applications and tight loops.
Drop behavior
Values held in BumpInto
allocations are never dropped. If they must
be dropped, you can use core::mem::ManuallyDrop::drop
or
core::ptr::drop_in_place
to drop them explicitly (and unsafely).
In safe code, you can allocate an Option
and drop the value inside
by overwriting it with None
.
Example
use bump_into::{self, BumpInto};
// allocate 64 bytes of uninitialized space on the stack
let mut bump_into_space = bump_into::space_uninit!(64);
let bump_into = BumpInto::from_slice(&mut bump_into_space[..]);
// allocating an object produces a mutable reference with
// a lifetime borrowed from `bump_into_space`, or gives
// back its argument in `Err` if there isn't enough space
let number: &mut u64 = bump_into
.alloc_with(|| 123)
.ok()
.expect("not enough space");
assert_eq!(*number, 123);
*number = 50000;
assert_eq!(*number, 50000);
// slices can be allocated as well
let slice: &mut [u16] = bump_into
.alloc_n_with(5, core::iter::repeat(10))
.expect("not enough space");
assert_eq!(slice, &[10; 5]);
slice[2] = 100;
assert_eq!(slice, &[10, 10, 100, 10, 10]);
Copying
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This project may be reproduced under the terms of the MIT or the UPL 1.0 license, at your option. A copy of each license is included.