6 releases
0.3.1 | Jan 7, 2023 |
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0.3.0 | Dec 20, 2022 |
0.2.8 | Jan 7, 2023 |
0.2.7 | Dec 23, 2022 |
0.1.0 |
|
#2574 in Data structures
Used in btreelist
82KB
2K
SLoC
btree-vec
This crate provides a growable array (vector) implemented using a B-tree (more specifically, a B+ tree). It provides non-amortized O(log n) random accesses, insertions, and removals, as well as O(n) iteration. The branching factor is also customizable.
The design is similar to unsorted counted B-trees as described by Simon Tatham.
For now, the vector supports insertions and removals only of single
elements, but bulk operations, including implementations of Extend
and FromIterator
, may be added in the future.
Example
let mut vec = BTreeVec::new();
for i in 0..20 {
vec.push(i);
}
for i in 0..10 {
assert!(vec.remove(i) == i * 2);
}
for i in 0..10 {
assert!(vec[i] == i * 2 + 1);
}
for i in 0..10 {
vec.insert(i * 2, i * 2);
}
assert!(vec.len() == 20);
for (i, n) in vec.iter().copied().enumerate() {
assert!(i == n);
}
Crate features
If the crate feature dropck_eyepatch
is enabled, items in a BTreeVec
can contain references with the same life as the vector itself. This
requires Rust nightly, as the unstable language feature dropck_eyepatch
must be used.
If the crate feature allocator_api
is enabled, you can configure
BTreeVec
with the unstable Allocator
trait. Alternatively, if the
feature allocator-fallback
is enabled, this crate will use the allocator
API provided by allocator-fallback instead of the standard library’s.
Dependencies
~77KB