2 releases
0.1.1 | Dec 2, 2024 |
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0.1.0 | Dec 2, 2024 |
#323 in Parser implementations
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44KB
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brarchive-rs
Library for Bedrock Archives in Rust
So Mojang decided we don't have enough archive formats already and now invented their own for some reason, the .brarchive
format.
It is basically nothing more than a simple uncompressed text archive format to bundle multiple files into one.
This library implements the format and includes a CLI to encode and decode directories/archives.
Library Usage Examples
One can easily decode/deserialize archives using the library:
fn main() {
let bytes = include_bytes!("your_archive.brarchive");
let archive = brarchive::deserialize(&bytes).unwrap();
println!("{:#?}", archive);
}
One can also easily encode/serialize archives using the library:
use std::collections::BTreeMap;
fn main() {
// You can use any data-structure such as HashMap, BTreeMap, Vec
// Anything that implements IntoIterator<Item = (String, String)>
let archive = BTreeMap::from([
("entry_name".to_string(), "entry_content".to_string())
]);
let bytes = brarchive::serialize(&archive).unwrap();
println!("{:?}", bytes);
}
CLI Usage Examples
The integrated brarchive-cli allows you to easily encode and decode archives with the command line.
How to encode a folder:
brarchive-cli encode "path/to/input/folder" "path/to/output/file"
How to decode an archive:
brarchive-cli decode "path/to/input/file" "path/to/output/folder
You can also get help via the help command:
brarchive-cli help
Dependencies
~2.6–9.5MB
~90K SLoC