6 releases
0.8.7 | Oct 4, 2022 |
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0.8.2 | Feb 10, 2021 |
0.8.1 | Apr 29, 2020 |
0.7.0 | Feb 22, 2020 |
0.1.0 | Feb 21, 2020 |
#964 in Game dev
3,978 downloads per month
Used in 9 crates
(4 directly)
155KB
4.5K
SLoC
bracket-noise
Auburn's FastNoise library is amazing - it's fast, covers all the commonly used types of noise, and has been ported to many systems. This crate ports much of that functionality (more is being ported in each version) to Rust. It is part of the bracket-lib
family of crates.
Using bracket-noise
To obtain bracket-noise
, include the following in your Cargo.toml
file:
[dependencies]
bracket-noise = "~0.8"
Examples
You may run examples with cargo run --example <name>
. The examples use crossterm
for easy terminal output.
simplex_fractal
uses Fractal Simplex Noise to make a heightmap, and outputs it to your terminal.perlin_fractal
uses Fractal Perlin Noise to make a heightmap, and outputs it to your terminal.white_noise
outputs a randomized white noise sample to your terminal.value
outputs "value noise" to your terminal. This is a bit like white noise but smoother.value_fractal
outputs "fractal value noise" to your terminal.cellular
provides a dump of cellular noise. Until the functions to look up the base noise layer from another noise generator are implemented, this is of limited utility.simplex_billow_quintic
andsimplex_rigid_hermite
demonstrate some noise tweaking options.
Dependencies
~250–680KB
~12K SLoC