2 releases
0.19.1 | Sep 12, 2024 |
---|---|
0.19.0 | Jul 11, 2024 |
#18 in Programming languages
36,231 downloads per month
Used in 14 crates
(2 directly)
110KB
2.5K
SLoC
Boa
This is an experimental Javascript lexer, parser and interpreter written in Rust. Currently, it has support for some of the language.
Live Demo (WASM)
Try out the engine now at the live WASM playground here!
Prefer a CLI? Feel free to try out boa_cli
!
Boa Crates
Boa currently publishes and actively maintains the following crates:
boa_ast
- Boa's ECMAScript Abstract Syntax Treeboa_cli
- Boa's CLI && REPL implementationboa_engine
- Boa's implementation of ECMAScript builtin objects and executionboa_gc
- Boa's garbage collectorboa_interner
- Boa's string internerboa_parser
- Boa's lexer and parserboa_profiler
- Boa's code profilerboa_icu_provider
- Boa's ICU4X data providerboa_runtime
- Boa's WebAPI featuresboa_string
- Boa's ECMAScript string implementation.
Please note: the Boa
and boa_unicode
crates are deprecated.
Boa Engine Example
To use Boa
simply follow the below.
Add the below dependency to your Cargo.toml
:
[dependencies]
boa_engine = "0.19.1"
Then in main.rs
, copy the below:
use boa_engine::{Context, Source, JsResult};
fn main() -> JsResult<()> {
let js_code = r#"
let two = 1 + 1;
let definitely_not_four = two + "2";
definitely_not_four
"#;
// Instantiate the execution context
let mut context = Context::default();
// Parse the source code
let result = context.eval(Source::from_bytes(js_code))?;
println!("{}", result.display());
Ok(())
}
Now, all that's left to do is cargo run
.
Congrats! You've executed your first JavaScript
using Boa
!
Documentation
For more information on Boa
's API. Feel free to check out our documentation.
Conformance
To know how much of the ECMAScript specification does Boa cover, you can check out results running the ECMASCript Test262 test suite here.
Contributing
Please, check the CONTRIBUTING.md file to know how to contribute in the project. You will need Rust installed and an editor. We have some configurations ready for VSCode.
Debugging
Check debugging.md for more info on debugging.
Web Assembly
This interpreter can be exposed to JavaScript! You can build the example locally with:
npm run build
In the console you can use window.evaluate
to pass JavaScript in.
To develop on the web assembly side you can run:
npm run serve
then go to http://localhost:8080
.
Usage
- Clone this repo.
- Run with
cargo run -- test.js
in the project root directory wheretest.js
is a path to an existing JS file with any valid JS code. - If any JS doesn't work then it's a bug. Please raise an issue!
Example
Command-line Options
Usage: boa [OPTIONS] [FILE]...
Arguments:
[FILE]... The JavaScript file(s) to be evaluated
Options:
--strict Run in strict mode
-a, --dump-ast [<FORMAT>] Dump the AST to stdout with the given format [possible values: debug, json, json-pretty]
-t, --trace Dump the AST to stdout with the given format
--vi Use vi mode in the REPL
-O, --optimize
--optimizer-statistics
--flowgraph [<FORMAT>] Generate instruction flowgraph. Default is Graphviz [possible values: graphviz, mermaid]
--flowgraph-direction <FORMAT> Specifies the direction of the flowgraph. Default is top-top-bottom [possible values: top-to-bottom, bottom-to-top, left-to-right, right-to-left]
--debug-object Inject debugging object `$boa`
-m, --module Treats the input files as modules
-r, --root <ROOT> Root path from where the module resolver will try to load the modules [default: .]
-h, --help Print help (see more with '--help')
-V, --version Print version
Roadmap
See Milestones.
Benchmarks
See Benchmarks.
Profiling
See Profiling.
Changelog
See CHANGELOG.md.
Communication
Feel free to contact us on Matrix if you have any questions. Contributor discussions take place on the same Matrix Space if you're interested in contributing. We also have a Discord for any questions or issues.
License
This project is licensed under the Unlicense or MIT licenses, at your option.
Dependencies
~210KB