#noise #blue #sampling #poisson

bluenoisers

Implementation of blue noise in Rust using Fast Poisson Disk Sampling

2 stable releases

Uses old Rust 2015

1.1.1 Sep 2, 2016
1.0.0 Jul 28, 2016

#6 in #poisson

Download history 12/week @ 2024-02-17 11/week @ 2024-02-24 7/week @ 2024-03-02 11/week @ 2024-03-09 5/week @ 2024-03-16 6/week @ 2024-03-23 49/week @ 2024-03-30 14/week @ 2024-04-06 1/week @ 2024-04-13 3/week @ 2024-04-20

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Used in z-buffer-game

Apache-2.0

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Build Status

two-dimensional blue noise example

bluenoisers

Implementation of blue noise in Rust using Fast Poisson Disk Sampling. This implementation can be used for images (2-dimensional), for volumes (3-dimensional) and in higher dimensions.

For background information see here: https://www.cs.ubc.ca/~rbridson/docs/bridson-siggraph07-poissondisk.pdf

Documentation is here: https://connyonny.github.io/bluenoisers/bluenoisers


lib.rs:

bluenoisers

Implementation of blue noise in Rust using Fast Poisson Disk Sampling. This implementation can be used for images (2-dimensional), for volumes (3-dimensional) and in higher dimensions.

For background information see here: https://www.cs.ubc.ca/~rbridson/docs/bridson-siggraph07-poissondisk.pdf

Documentation is here: https://connyonny.github.io/bluenoisers/bluenoisers

Dependencies

~315–540KB