#version #edit #particular #abstraction #representing

bitcoinleveldb-versionedit

abstraction representing an edit on a particular version

3 releases

0.1.16-alpha.0 Mar 31, 2023
0.1.12-alpha.0 Jan 19, 2023
0.1.10-alpha.0 Jan 18, 2023

#16 in #particular

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781 downloads per month
Used in 74 crates (4 directly)

MIT license

740KB
1.5K SLoC

Description for bitcoinleveldb-versionedit crate

Short Description

The bitcoinleveldb-versionedit crate provides a Rust implementation of the version edit structure for LevelDB, a high-performance key-value storage library. It is part of the subcomponents of the Bitcoin system.

In-depth Description

The bitcoinleveldb-versionedit crate is a direct translation from C++ to Rust of the version edit structure in the Bitcoin system's LevelDB implementation.

The VersionEdit structure is used to encode edits made to the Version structure, which represents a snapshot of the database at a specific point in time. The edits can be used to update the version information stored in the manifest file. The manifest file contains a series of versions and a pointer to the current version, which can be used to recover the state of the database.

The VersionEdit structure contains methods to encode and decode edits that can add, delete or modify files in the database. It also has methods to set the log file number, the last sequence number, and the compact pointer for a given level. The VersionEditDeletedFileSet structure stores the deleted files.

Notice

This crate is part of a direct translation from C++ to Rust of the bitcoin core. As such, some of the function bodies may still be in the process of translation. Please note that this system will become testable once the translation process is complete.

Mathematical ideas

There are no mathematical ideas associated with the tokens in this crate.

91> could you teach me more about this interface?

Sure! The VersionEdit interface in LevelDB is used to modify the VersionSet, which represents the set of all versions of the key-value database stored on disk.

Here's a breakdown of the methods in the VersionEdit interface:

  • default() -> VersionEdit: Creates a new VersionEdit object with default values.

  • set_comparator_name(name: &str): Sets the name of the comparator used to order keys in the database.

  • set_log_number(num: u64): Sets the number of the current log file.

  • set_prev_log_number(num: u64): Sets the number of the previous log file.

  • set_next_file(num: u64): Sets the number of the next file to be created.

  • set_last_sequence(seq: u64): Sets the last sequence number.

  • add_file(level: u64, file_num: u64, file_size: u64, smallest: InternalKey, largest: InternalKey, deleted: bool): Adds a new file to the specified level of the database. The smallest and largest parameters specify the range of keys in the file, and deleted indicates whether the file has been deleted or not.

  • delete_file(level: u64, file_num: u64): Marks the specified file as deleted.

  • encode_to<W: Write>(&self, writer: &mut W) -> Result<(), Error>: Encodes the contents of the VersionEdit object and writes them to the given Write object.

  • decode_from<R: Read>(&mut self, reader: &mut R) -> Result<(), Error>: Decodes the contents of a VersionEdit object from the given Read object and updates the current object accordingly.

  • debug_string(&self) -> String: Returns a human-readable string representation of the VersionEdit object.

The VersionEdit interface is used to make changes to the VersionSet and then persist those changes to disk. It allows you to add new files to the database, delete existing files, and update various metadata such as the log file number and the last sequence number.

Dependencies

~88MB
~802K SLoC