4 releases (2 breaking)
0.3.0 | Aug 3, 2023 |
---|---|
0.2.0 | Apr 7, 2021 |
0.1.1 | Mar 12, 2021 |
0.1.0 | Mar 12, 2021 |
#253 in Game dev
35KB
527 lines
bevy_doryen
A Bevy plugin that integrates the Doryen roguelike library with Bevy.
Usage
Targeting Bevy 0.11
[dependencies]
bevy_app = "0.11"
bevy_ecs = "0.11"
bevy_doryen = "0.3"
App::new()
// Insert a `DoryenPluginSettings` resource to configure the plugin.
.insert_resource(DoryenPluginSettings {
// `app_options` lets you configure Doryen just as if you were
// using Doryen without Bevy. The default is `AppOptions::default()`.
app_options: AppOptions {
show_cursor: true,
resizable: true,
..AppOptions::default()
},
// Lets you configure which mouse buttons to listen for. The default
// is left, middle and right click.
mouse_button_listeners: vec![
MouseButton::Left,
MouseButton::Middle,
MouseButton::Right,
],
// Lets you configure how the application should behave when resized.
// The default is `ResizeMode::Nothing`. See `ResizeMode`'s
// documentation for more information.
resize_mode: ResizeMode::Nothing
})
// Add the `DoryenPlugin` to Bevy.
.add_plugins(DoryenPlugin)
// Add your Bevy systems like usual. Excluding startup systems, which
// only run once, these systems are run during Doryen's update phase;
// i.e. 60 times per second.
.add_systems(Startup, init)
.add_systems(Update, input)
// The `Render` schedules lets you add systems that should
// be run during Doryen's render phase.
.add_systems(Render, render)
.run();
See the examples for more usage scenarios, as well as live demos.
License
Licensed under either of
- Apache License, Version 2.0, (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.
Dependencies
~14–27MB
~336K SLoC