2 unstable releases
0.2.0 | Jul 26, 2019 |
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0.1.0 | May 7, 2019 |
#3 in #animate
16KB
147 lines
awoo
Animate and schedule code.
This crate provides a very simple mechanism to animate some code. Consider:
let mut time = 0.; // time that passes
let a = 0.;
let b = 1.;
let c = 2.;
// main loop of our application
loop {
if time < a {
// do something until time passes a point in time a
} else if time < b {
// do something until time passes a point in time b
} else if time < c {
// do something until time passes a point in time c
} // etc. etc.
// time advances here
time += 0.1;
if time >= c {
break
}
}
That might sound surprising to you, but a lot of demoscene productions are written with that kind
of if / else if
blocks. It’s pretty bad and ugly though, I agree. For several reasons:
- It doesn’t compose at all. If you want to do something in between α and β, you will have to break the whole block and change every timings.
- Dynamic branching will get worse and worse as time passes, since you’re going to make more and more tests.
- The code is just ugly!
Instead of writing that kind of code, we can do better:
use awoo::window::Window;
let pre_alpha = Window::new(0., 1.); // do something until time passes 1.
let pre_beta = Window::new(1., 2.); // do something until time passes 2.
let pre_gamma = Window::new(2., 3.); // do something until time passes 3.
By default, Window<T>
is just a window of time T
. We can map actions to completely
do the same thing as above:
let pre_alpha = Window::new(0., 1.).map(|time| println!("time is {}", time));
The type of that MappedWindow<_>
is determined by what you return from your closure in the
map
call. Once all windows are created, you can schedule them:
use awoo::scheduler::RandomAccessScheduler;
use awoo::time::simple::SimpleF32TimeGenerator;
let mut scheduler = RandomAccessScheduler::new(
SimpleF32TimeGenerator::new(0., 0.1), // a generator that generates linear time starting at 0 and incrementing by 0.1
vec![pre_alpha, pre_beta, pre_gamma] // our mapped windows
).unwrap();
scheduler.schedule();
What’s interesting is that we can get the windows from a file, for instance, and map them on the fly.
Dependencies
~170KB