3 releases
0.1.2 | Feb 14, 2025 |
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0.1.1 | Feb 6, 2025 |
0.1.0 | Jan 16, 2025 |
#9 in #amico
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Amico AI Agent Framework
Amico is the next generation Autonomous AI Agent Framework tailored for embedded AI devices and multi-agent systems.
Getting Started
If you are running the amico
executable directly, refer to the Runtime Documentation
Creating Your Own Agent
First, create a new rust project:
cargo new my_agent --bin
Then, add amico
to your project:
cargo add amico
Architecture Overview
Model-Based Agents
- State Representation: The state agent acquires the current state of the environment through sensors and represents it. This state describes the specific situation of the current world, such as the attributes of location, resources, or objects.
- World Evolution: Predicts the impact of actions.
- Condition-Action Rules: Module for decision-making.
Event-Triggered Workflows
- Tasks are triggered by various "events", such as timers, major on-chain or off-chain events, or signals from other agents.
- Each event carries context, the information of the event in natural language, which is then used as an additional knowledge source when the agent gathers information.
Modules
- amico-core: Defines the underlying workflow (Event -> Select Action -> Execute Action) and Model (Perceive Environment and Sense Environment).
- amico-plugins: Community plugins.
- amico-std: Built-in standard plugins.
- amico-firmware: Hardware control.
- amico-macros: Procedural macros.
Future Improvements
- Enhanced decision logic: Investigate support for reinforcement learning-based decision-making within
ActionSelector
. - Plugin security: Strengthen security for dynamically loaded plugins using WebAssembly (WASM) or sandboxing techniques.
License
AMICO is released under the MIT License.
Contributing
Contributions are welcome! Please read our contributing guidelines before submitting a pull request.
Dependencies
~1.7–2.6MB
~48K SLoC