8 releases (breaking)
0.15.3 | Aug 23, 2020 |
---|---|
0.6.1 | Aug 17, 2020 |
0.6.0 | Mar 23, 2020 |
0.4.0 | Sep 26, 2019 |
0.1.0 | Feb 18, 2019 |
#25 in #amethyst
50 downloads per month
1MB
3K
SLoC
Test harness to support testing of Amethyst types, including:
Bundle
State
System
- Resource loading.
- Arbitrary types that
System
s use during processing.
The test harness minimizes boilerplate code to set up an Amethyst Application
with common
bundles, and can take in logic that is normally masked behind a number of layers through a thin
interface.
Usage
The following shows a simple example of testing a State
. More examples are in the
Examples section.
#
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#
// #[test]
fn loading_state_adds_load_resource() {
assert!(
AmethystApplication::blank()
.with_state(|| LoadingState::new())
.with_assertion(|world| {
world.read_resource::<LoadResource>();
})
.run()
.is_ok()
);
}
#
The Amethyst application is initialized with one of the following functions, each providing a different set of bundles:
use amethyst_test::prelude::*;
#[test]
fn test_name() {
// Start with no bundles
AmethystApplication::blank();
// Start with the following bundles:
//
// * `TransformBundle`
// * `InputBundle`
// * `UiBundle`
//
// The type parameters here are the Axis and Action types for the
// `InputBundle` and `UiBundle`.
use amethyst::input::StringBindings;
AmethystApplication::ui_base::<StringBindings>();
// If you need types from the rendering bundle, make sure you have
// the `"test-support"` feature enabled:
//
// ```toml
// # Cargo.toml
// amethyst = { version = "..", features = ["test-support"] }
// ```
//
// Then you can include the `RenderEmptyBundle`:
use amethyst::renderer::{types::DefaultBackend, RenderEmptyBundle};
AmethystApplication::blank()
.with_bundle(RenderEmptyBundle::<DefaultBackend>::new());
}
Next, attach the logic you wish to test using the various .with_*(..)
methods:
#
#
#
#[test]
fn test_name() {
let visibility = false; // Whether the window should be shown
AmethystApplication::render_base::<String, String, _>("test_name", visibility)
.with_bundle(MyBundle::new()) // Registers a bundle.
.with_bundle_fn(|| MyNonSendBundle::new()) // Registers a `!Send` bundle.
.with_resource(MyResource::new()) // Adds a resource to the world.
.with_system(MySystem, "my_sys", &[]) // Registers a system with the main
// dispatcher.
// These are run in the order they are invoked.
// You may invoke them multiple times.
.with_setup(|world| { /* do something */ })
.with_state(|| MyState::new())
.with_effect(|world| { /* do something */ })
.with_assertion(|world| { /* do something */ })
// ...
}
Finally, call .run()
to run the application. This returns amethyst::Result<()>
, so you can
wrap it in an assert!(..);
:
#[test]
fn test_name() {
let visibility = false; // Whether the window should be shown
assert!(
AmethystApplication::render_base("test_name", visibility)
// ...
.run()
.is_ok()
);
}
Examples
Testing a bundle:
#
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// #[test]
fn bundle_registers_system_with_resource() {
assert!(
AmethystApplication::blank()
.with_bundle(MyBundle)
.with_assertion(|world| { world.read_resource::<ApplicationResource>(); })
.run()
.is_ok()
);
}
#
Testing a system:
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// #[test]
fn system_increases_component_value_by_one() {
assert!(
AmethystApplication::blank()
.with_system(MySystem, "my_system", &[])
.with_effect(|world| {
let entity = world.create_entity().with(MyComponent(0)).build();
world.insert(EffectReturn(entity));
})
.with_assertion(|world| {
let entity = world.read_resource::<EffectReturn<Entity>>().0.clone();
let my_component_storage = world.read_storage::<MyComponent>();
let my_component = my_component_storage
.get(entity)
.expect("Entity should have a `MyComponent` component.");
// If the system ran, the value in the `MyComponent` should be 1.
assert_eq!(1, my_component.0);
})
.run()
.is_ok()
);
}
#
Testing a System in a custom dispatcher. This is useful when your system must run after some setup has been done:
#
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// #[test]
fn system_increases_resource_value_by_one() {
assert!(
AmethystApplication::blank()
.with_setup(|world| {
world.insert(MyResource(0));
})
.with_system_single(MySystem, "my_system", &[])
.with_assertion(|world| {
let my_resource = world.read_resource::<MyResource>();
// If the system ran, the value in the `MyResource` should be 1.
assert_eq!(1, my_resource.0);
})
.run()
.is_ok()
);
}
#
Dependencies
~36–58MB
~887K SLoC