#log-messages #log-parser #message #text #api #dynamic #sequence

xiv-emote-parser

Parses log messages for emotes from FFXIV into a sequence of message parts

9 releases

0.1.8 Nov 2, 2022
0.1.7 Nov 2, 2022
0.1.5 Oct 30, 2022

#2533 in Parser implementations

22 downloads per month

MIT license

89KB
1K SLoC

xiv-emote-parser

A parser library that converts emote log messages from FFXIV into a sequence of either static or dynamic text. Any dynamic components are dependent on global variables in the log message context, such as player names and gender.

For example, the following log message text:

<Clickable(<If(Equal(ObjectParameter(1),ObjectParameter(2)))>you<Else/><If(PlayerParameter(7))><SheetEn(ObjStr,2,PlayerParameter(7),1,1)/><Else/>ObjectParameter(2)</If></If>)/> <If(Equal(ObjectParameter(1),ObjectParameter(2)))>console<Else/>consoles</If> <If(Equal(ObjectParameter(1),ObjectParameter(3)))><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>you</If><Else/><If(PlayerParameter(8))><SheetEn(ObjStr,2,PlayerParameter(8),1,1)/><Else/>ObjectParameter(3)</If></If>.

can be converted into your eyes brim over with tears., given that the origin of the message is the player character.

To-do

  • support de and fr
    • handle additional function and tag types
  • make a cli?

Dependencies

~2.6–4MB
~79K SLoC