#cross-platform #tun #networking

sys wintun-sys

Wintun wrapper, generated using bindgen

2 unstable releases

0.2.0 Oct 18, 2022
0.1.0 May 9, 2022

#26 in #tun

29 downloads per month
Used in tunio

MIT license

8KB

Tunio

Crates.io docs.rs

Create TUN/TAP interfaces in cross-platform and idiomatic Rust!

Features ⭐

  • Tokio support (optional).
  • TUN/TAP support.
  • Extensible architecture for adding other platforms later.

Short example 📜

use std::io::{Read, Write};
use tunio::traits::{DriverT, InterfaceT};
use tunio::{DefaultDriver, DefaultInterface};

fn main() {
    // DefaultDriver is an alias for a supported driver for current platform.
    // It may be not optimal for your needs (for example, it can lack support of TAP),
    // but it will work in some cases. If you need another driver, then import and use it instead.
    let mut driver = DefaultDriver::new().unwrap();
    // Preparing configuration for new interface. We use `Builder` pattern for this.
    let if_config = DefaultInterface::config_builder()
        .name("iface1".to_string())
        .build()
        .unwrap();

    // Then, we create the interface using config and start it immediately.
    let mut interface = DefaultInterface::new_up(&mut driver, if_config).unwrap();

    // The interface is created and running.

    // Write to interface using Write trait
    let buf = [0u8; 4096];
    let _ = interface.write(&buf);

    // Read from interface using Read trait
    let mut mut_buf = [0u8; 4096];
    let _ = interface.read(&mut mut_buf);
}

Supported platforms 🖥️

  • Windows, TUN only (using Wintun driver).
    • Wintun driver requires a prebuilt DLL inside application folder. Please, refer to Wintun documentation for more details.
  • Linux

macOS support for utun and feth drivers is planned. Feel free to post a PR, it is always greatly appreciated 😉

  • netconfig: A high-level abstraction for gathering and changing network interface configuration.

Dependencies

~0–44MB
~578K SLoC