4 releases (breaking)
0.4.0 | Apr 23, 2022 |
---|---|
0.3.0 | Mar 25, 2022 |
0.2.0 | Mar 15, 2022 |
0.1.0 | Mar 15, 2022 |
#769 in WebAssembly
48KB
173 lines
Webru
Frequently used javascript functions for Rust
and WebAssembly
webru
is a binding for web-sys
This crate assumes that you will only use this crate inside browser. Not any other javascript runtime such as Node.js
Usage
Using some global objects and functions
use webru::{alert, body, create_element, prompt};
use web_sys::{Element, HtmlElement};
// get the body
let body: HtmlElement = body();
// show an alert
alert("We use cookies to improve your experience.");
// Get the name from the user using "prompt" method
let name: Option<String> = prompt("What is your name?");
// creating a <h1> tag using javascript `document.createElement()` method
// This function will return the newly created element/tag
let h1: Element = create_element("h1");
// adding some attributes to <h1> tag
h1.set_id("heading-1"); // html `id` property
h1.set_class_name("heading"); // html `class` property`
match name {
Some(name) if name.len() > 0 => {
// if user entered a name then set the inner html of <h1> tag
h1.set_inner_html(&format!("Hello {}", name));
}
_ => h1.set_inner_html("Hello World!"),
}
// pushing the <h1> tag into the DOM
body.append_child(&h1).unwrap();
Using setTimeout
and setInterval
use std::cell::Cell;
use weblog::console_log;
{
use crate::{clear_interval, set_interval, set_timeout};
let number = Cell::new(0);
// javascript `setInterval()` method
let interval_id: i32 = set_interval(
move || {
console_log!("Number: {}", number.get());
// increment the number after every second
number.set(number.get() + 1);
},
1000, // 1 second
)
.unwrap();
// javascript `setTimeout()` method
set_timeout(
move || {
console_log!("Stopping interval");
// stop the interval after 5 seconds
clear_interval(interval_id);
},
10000, // 10 seconds
)
.unwrap();
}
// Alternatively, you can use `Timeout` and `Interval` structs instead of `set_timeout` and `set_interval`
{
use crate::{Interval, Timeout};
let number: Cell<i32> = Cell::new(0);
// javascript `setInterval()` method
let interval: Interval = Interval::start(
move || {
console_log!("Number: {}", number.get());
// increment the number after every second
number.set(number.get() + 1);
},
1000, // 1 second
);
// javascript `setTimeout()` method
Timeout::start(
move || {
console_log!("Stopping interval");
// stop the interval after 5 seconds
interval.stop();
},
10000, // 10 seconds
);
}
Using selectors
use webru::{body, create_element, get_element_by_id, get_elements_by_classname_inside_vec};
use web_sys::{Element, HtmlElement};
let class_name = "active-element";
// creating some elements with the class name "active-element" adding it to the DOM
{
let h1_1: Element = create_element("h1");
h1_1.set_class_name(class_name);
h1_1.set_id("heading-1");
h1_1.set_inner_html("I am heading 1");
let h1_2: Element = create_element("h1");
h1_2.set_class_name(class_name);
h1_2.set_id("heading-2");
h1_2.set_inner_html("I am heading 2");
let h1_3: Element = create_element("h1");
h1_3.set_class_name(class_name);
h1_3.set_id("heading-3");
h1_3.set_inner_html("I am heading 3");
// render the elements into the DOM
let body: HtmlElement = body();
body.append_child(&h1_1).unwrap();
body.append_child(&h1_2).unwrap();
body.append_child(&h1_3).unwrap();
}
// selecting all elements with the class name "active-element"
{
let elements: Vec<Element> = get_elements_by_classname_inside_vec(class_name);
// iterating over the elements
let mut number = 0;
for element in elements {
number += 1;
assert_eq!(element.class_name(), class_name);
assert_eq!(element.id(), format!("heading-{}", number));
}
}
// selecting the element with the id "heading-3"
{
let element: Option<Element> = get_element_by_id("heading-3");
assert_eq!(element.unwrap().class_name(), class_name);
}
Using javascript callback
use webru::{body, callback, create_element};
use std::cell::Cell;
use wasm_bindgen::JsCast;
use web_sys::HtmlElement;
use weblog::console_log;
let count = Cell::new(0);
// "onclick" event handler for the <button> tag
let onclick = callback(move || {
count.set(count.get() + 1);
console_log!(format!("Button clicked {} times", count.get()));
});
// get the body object
let body: HtmlElement = body();
// createing a <button> tag
let button: HtmlElement = create_element("button")
.dyn_ref::<HtmlElement>()
.unwrap()
.clone();
// adding some attributes to <button> tag
button.set_inner_html("Just click me"); // innerHTML property
button.set_onclick(Some(onclick.as_ref().dyn_ref().unwrap())); // onclick event
onclick.forget();
// pushing the <button> tag into the DOM
body.append_child(&button).unwrap();
Using media query
use webru::media_query;
use weblog::console_log;
media_query(
|| {
// if the media query matches, this closure will be called
console_log!("Your window is under 1001px")
},
|| {
// if the media query doesn't match, this closure will be called
console_log!("Your window is over 1000px")
},
1000,
);
Warning
This project is not well tested. So make sure to test every functions from this crate you used in your project before going to production.
Contributions
Your valuable PRs and Issues are welcome. Note that all the contribution submitted by you, shall be licensed as MIT or APACHE 2.0 at your choice, without any additional terms or conditions.
Dependencies
~7.5–10MB
~182K SLoC