17 releases
0.3.0 | Mar 29, 2024 |
---|---|
0.2.7 | Dec 18, 2023 |
0.1.8 | Dec 9, 2023 |
0.1.6 | Nov 26, 2023 |
0.1.5 | Oct 27, 2023 |
#90 in Procedural macros
272 downloads per month
Used in 2 crates
(via launchpadlib)
125KB
3K
SLoC
This crate contains a parser for the Web Application Description Language (WADL).
It can also generate basic rust bindings based on WADL files, if the codegen
feature is enabled.
Example usage
Simply parsing the ast
let app: wadl::ast::Application = wadl::parse_file("1.0.wadl").unwrap();
println!("{:#}", app);
Generating code
Create a build.rs that generates rust code:
fn main() {
let config = wadl::codegen::Config {
// Set extra options here to influence code generation,
// e.g. to rename functions.
..Default::default()
};
let wadl = std::fs::read_to_string(
concat!(env!("CARGO_MANIFEST_DIR"), "/x.wadl")).unwrap();
let wadl_app = wadl::parse_string(wadl.as_str()).unwrap();
let code = wadl::codegen::generate(&wadl_app, &config);
let target_dir = std::path::PathBuf::from(std::env::var("OUT_DIR").unwrap())
.canonicalize()
.unwrap();
let generated = target_dir.join("generated");
std::fs::create_dir_all(&generated).unwrap();
let path = generated.join("x.wadl");
std::fs::write(path, code).unwrap();
}
Then, you can include the generated code from your rust code:
include!(concat!(env!("OUT_DIR"), "/generated/x.rs"));
Dependencies
~5–19MB
~263K SLoC