22 unstable releases (4 breaking)
0.5.0 | Oct 19, 2024 |
---|---|
0.3.2 | Sep 24, 2024 |
0.3.0 | Mar 29, 2024 |
0.2.7 | Dec 18, 2023 |
0.1.6 | Nov 26, 2023 |
#1485 in Web programming
1,450 downloads per month
Used in 2 crates
(via launchpadlib)
135KB
3.5K
SLoC
This crate contains a parser for the Web Application Description Language (WADL).
It can also generate basic rust bindings based on WADL files, if the codegen
feature is enabled.
Example usage
Simply parsing the ast
let app: wadl::ast::Application = wadl::parse_file("1.0.wadl").unwrap();
println!("{:#}", app);
Generating code
Create a build.rs that generates rust code:
fn main() {
let config = wadl::codegen::Config {
// Set extra options here to influence code generation,
// e.g. to rename functions.
..Default::default()
};
let wadl = std::fs::read_to_string(
concat!(env!("CARGO_MANIFEST_DIR"), "/x.wadl")).unwrap();
let wadl_app = wadl::parse_string(wadl.as_str()).unwrap();
let code = wadl::codegen::generate(&wadl_app, &config);
let target_dir = std::path::PathBuf::from(std::env::var("OUT_DIR").unwrap())
.canonicalize()
.unwrap();
let generated = target_dir.join("generated");
std::fs::create_dir_all(&generated).unwrap();
let path = generated.join("x.wadl");
std::fs::write(path, code).unwrap();
}
Then, you can include the generated code from your rust code:
include!(concat!(env!("OUT_DIR"), "/generated/x.rs"));
Dependencies
~5–17MB
~232K SLoC