4 releases (breaking)
0.4.0 | Oct 28, 2024 |
---|---|
0.3.0 | Aug 17, 2023 |
0.2.0 | Aug 11, 2023 |
0.1.0 | Aug 11, 2023 |
#502 in Network programming
150 downloads per month
90KB
2K
SLoC
vmc
An asynchronous implementation of the Virtual Motion Capture Protocol in Rust.
While this crate is intended specifically for Virtual Motion Capture, it can also be used as an implementation of the Open Sound Control protocol which VMC is based on.
Examples
See examples/
for more detailed examples.
Performer
use vmc::{
VMCApplyBlendShapes, VMCBlendShape, VMCModelState, VMCResult, VMCStandardVRMBlendShape, VMCState, VMCTime
};
#[tokio::main]
async fn main() -> VMCResult<()> {
let socket = vmc::performer!("127.0.0.1:39539").await?;
loop {
socket
.send(VMCBlendShape::new(VMCStandardVRMBlendShape::Joy, 1.0))
.await?;
socket.send(VMCApplyBlendShapes).await?;
socket.send(VMCState::new(VMCModelState::Loaded)).await?;
socket.send(VMCTime::elapsed()).await?;
}
}
Marionette
use tokio_stream::StreamExt;
use vmc::{VMCMessage, VMCResult};
#[tokio::main]
async fn main() -> VMCResult<()> {
let mut socket = vmc::marionette!("127.0.0.1:39539").await?;
while let Some(packet) = socket.next().await {
let (packet, _) = packet?;
for message in vmc::parse(packet)? {
match message {
VMCMessage::BoneTransform(transform) => {
println!("\tTransform bone: {} (pos {:?}; rot {:?})", transform.bone, transform.position, transform.rotation)
}
_ => {}
}
}
}
Ok(())
}
License
❤️ This package is based on rosc
by Andreas Linz and async-osc
by Franz Heinzmann. Licensed under MIT License or Apache-2.0.
Dependencies
~7–15MB
~246K SLoC