#terrain-generation #physics-based

vinland

a library for physics-based terrain generation and manipulation

1 unstable release

0.1.0 Jun 27, 2024

#5 in #terrain-generation

LGPL-3.0-or-later

5KB

Vinland

a library for physics-based terrain generation and manipulation

How to Use

This is a Rust library, available through crates.io. To install in your project, add it to your Cargo.toml as a dependency:

[dependencies]
vinland = "0.1.0"

Or run the following command from within your project directory:

cargo add vinland

Please note that in order to use this license, you must comply with the terms of the LGPLv3 (or later) license.

No runtime deps