7 releases (1 stable)
1.0.0 | Oct 2, 2022 |
---|---|
0.8.0 | Sep 26, 2022 |
0.7.0 | Sep 13, 2022 |
0.6.0 | Aug 20, 2022 |
0.3.0 | Oct 9, 2021 |
#801 in Concurrency
140KB
2.5K
SLoC
Tyra (TYped Rust Actor)
Tyra
is a production ready, cross-platform Typed Actor System Written in Rust.
Configuration
See default.toml for a list of all configuration parameters and their defaults.
Configuration can be adjusted by providing a ./config/tyra.toml
.
Clustering
Through the current implementation of the SerializedMessage
it's proven that this system can be clustered.
Development will focus on implementing a proper clustering system once 1.0.0
has been released.
cargo run --example serialize to view/run the poc implementation
Benchmarks
There are a few different benchmarks within examples, prefixed with benchmark_
The most interesting things to look at are specifically (ordered from fastest to slowest):
- cargo run --release --example benchmark_single_actor_process_after_send_single_thread
- cargo run --release --example benchmark_single_actor_process_after_send
- cargo run --release --example benchmark_single_actor
- probably the most common scenario
- cargo run --release --example benchmark_single_actor_single_thread
- roughly as fast as the
benchmark_single_actor
but some executions are much slower
- roughly as fast as the
Don't just trust random benchmarks posted somewhere and do your own!
Nonetheless, it makes sense to post some generic data that gives at least some insight into the performance:
- Release:
0.8.0
- CPU: Ryzen 1700 with 8 cores and 16 threads running at 3GHz
- tyra config:
general.default_mailbox_size: 0
(setting a fixed mailbox_size would further increase performance)general.default_message_throughput: 15
(obviously could also be optimized for single actor usage, but would probably not be a fair measurement)thread_pool.config.default.threads_max: 10
(overwritten by_single_thread
tests)
- running
benchmark_single_actor
- send+receive 10mil messages in at least 3.3 seconds
- ~3mil messages per second
- send+receive 10mil messages in at least 3.3 seconds
- running
benchmark_single_actor_process_after_send_single_thread
- send 10mil messages in at least 700ms
- ~14mil messages per second
- receive 10mil messages in at least 750ms
- ~13mil messages per second
- send 10mil messages in at least 700ms
- running
benchmark_single_actor_process_after_send
- send 10mil messages in at least 700ms
- ~14mil messages per second
- receive 10mil messages in at least 1750ms
- ~5.7mil messages per second
- send 10mil messages in at least 700ms
Documentation
docs.rs or generate your own with cargo doc
Quickstart
This code can be found in examples/quickstart.rs and can be executed with cargo run --example quickstart
use tyra::prelude::*;
use std::error::Error;
use std::time::Duration;
// define an `ActorMessage` that can be sent to `Actors` that implement the corresponding `Handler<T>`
struct TestMessage {}
impl TestMessage {
pub fn new() -> Self {
Self {}
}
}
impl ActorMessage for TestMessage {}
// define the actual `Actor` that should process messages
struct TestActor {}
impl TestActor {
pub fn new() -> Self {
Self {}
}
}
impl Actor for TestActor {}
// define a factory that creates the `Actor` for us
struct TestActorFactory {}
impl TestActorFactory {
pub fn new() -> Self {
Self {}
}
}
impl ActorFactory<TestActor> for TestActorFactory {
fn new_actor(&mut self, _context: ActorContext<TestActor>) -> Result<TestActor, Box<dyn Error>> {
Ok(TestActor::new())
}
}
// implement our message for the `Actor`
impl Handler<TestMessage> for TestActor {
fn handle(&mut self, _msg: TestMessage, context: &ActorContext<Self>) -> Result<ActorResult, Box<dyn Error>> {
println!("HELLO WORLD!");
context.system.stop(Duration::from_millis(1000));
Ok(ActorResult::Ok)
}
}
fn main() {
// generate config
let actor_config = TyraConfig::new().unwrap();
// start system with config
let actor_system = ActorSystem::new(actor_config);
// create actor on the system
let actor = actor_system.builder().spawn("test", TestActorFactory::new()).unwrap();
// send a message to the actor
actor.send(TestMessage::new()).unwrap();
// wait for the system to stop
std::process::exit(actor_system.await_shutdown());
}
License
Licensed under either of
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.
Dependencies
~4–9.5MB
~95K SLoC