3 unstable releases
Uses old Rust 2015
0.2.1 | Jan 31, 2017 |
---|---|
0.2.0 | Jan 31, 2017 |
0.1.0 | Jan 24, 2017 |
#176 in Visualization
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SLoC
TIMi - Template Instantiation Machine Interpreter
A visual, user-friendly implementation of a template instantiation machine. Built to understand how lazily evaluate programming language evaluates.
Table of Contents
- Quickstart
- Interpreter Options and Usage
- Executing
.tim
files - Language Introduction
- Runtime
- Roadmap
- Design Decisions
- Things Learnt
- References
Quickstart
Binary from cargo
To get the interpreter timi
with cargo
(Rust's package manager), run
$ cargo install timi && timi
Build from source
Run
$ git clone https://github.com/bollu/timi.git && cd timi && cargo run
to download and build from source.
Using the interpreter
Evaluating Expressions
Type out expressions to evaluate. For example:
> 1 + 1
will cause 1 + 1
to be evaluated
Creating Definitions
Use define <name> [<param>]* = <expr>
to create new supercombinators.
> define plus x y = x + y
Will create a function called plus
that takes two parameters x
and y
. To run
this function, call
> plus 1 1
Interpreter Options and Usage
>:step
To go through the execution step-by-step, use
>:step
enabled stepping through execution
>1 + 1
*** ITERATION: 1
Stack - 1 items
## top ##
0x21 -> ((+ 1) 1) H-Ap(0x1F $ 0x20)
## bottom ##
Heap - 34 items
0x21 -> ((+ 1) 1) H-Ap(0x1F $ 0x20)
Dump
Empty
Globals - 30 items
None in Use
===///===
1>>
Notice that the prompt has changed to to >>
.
Step commands
>>n
(fornext
) to go to the next step
>:nostep
to enable continuous execution of the entire program, use
>:nostep
Executing .tim
files
The interpreter can be invoked on a separate file by passing the file name as a command line parameter.
Example: standalone file
create a file called standalone.tim
#standalone.tim
main = 1
Run this using
$ timi standalone.tim
This will print out the program trace:
*** ITERATION: 1
Stack - 1 items
## top ##
0x1E -> 1 H-Num(1)
## bottom ##
Heap - 31 items
0x1E -> 1 H-Num(1)
Dump
Empty
Globals - 30 items
None in Use
===///===
=== Final Value: 1 ===
Language Introduction
The language is a small, lazily evaluated language. Lazy evaluation means that evaluation is delayed till a value is needed.
Top level (Supercombinators)
Top level declarations (which are also called supercombinators) are of the form:
<name> [args]* = <core expr>
#####Example:
K x y = x
Multiple top-level declarations are separated by use of ;
I x = x;
K x y = x;
K1 x y = y
notice that the last expression does not have a ;
The main
value
when writing a program (not an expression that is run in the interpreter),
the execution starts with a top level function (supercombinator) called as
main
.
Expressions
Expressions can be one of the given alternatives. Note that lambda
and
case
are missing, since they are difficult to implement in this style of
machine. More is talked about this in the section Lack of Lambda and Case.
-
Let
let <...bindings...> in <expr>
Let bindings can be recursive and can refer to each other.
#####Example: simple
let
> let y = 10; x = 20 in x + y ... === Final Value: 30 ===
Example: mututally recursive
let
# keep in mind that K x y = x > let x = K 10 y; y = K x x in x ... === Final Value: 10 ===
Even though
x
andy
are defined in terms of each other, they do not refer to each other directly. Rather, they refer to each other as components of some larger function. This is allowed, since it is possible to "resolve"x
andy
.Hence, this example will evaluate to
10
.Example: code disallowed because of strict
let
bindingNOTE: Let binds strictly, not lazily, so this code will not work
> let y = x; x = y in 10 *** ITERATION: 1 step error: variable contains cyclic definition: y
Here, it is impossible to even resolve
y
andx
. So, this will be rejected by the interpreter. -
Function application
function <args>
Like Haskell's function application. The
<args>
are primitive values or variables.All n-ary application are represented by nested 1-ary applications. Functions are curried by default.
f x y z == (((f x) y) z)
-
Data Declaration
Pack{<tag>, <arity>}
The
Pack
primitive operation takes a tag and an arity. When used, it packages up anarity
number of expressions into a single object and tags it withtag
.Example:
False = Pack{0, 0} True = Pack{1, 0}
True
andFalse
are represented as1
tagged and0
tagged objects that have arity0
.MkPair = Pack{2, 2} my_tuple = MkPair 42 -42
MkPair
, a function used to create tuples uses a tag of2
and requires two arguments.my_tuple
is now a data node that holds the values42
and-42
.NOTE: using custom tags will not be very beneficial since the language does not have
case
expressions. Rather,List
andTuple
are created as language inbuilts with custom de-structuring functions calledcaseList
andcasePair
respectively. -
Primitive application
<arg1> primop <arg2>
Primitive operation on integers. The following operations are supported:
- Arithmetic - `+`: addition - `-`: subtraction - `*`: multiplication - `/`: integer division - Boolean, returning `True` (`Pack{1, 0}`) for truth and `False` (`Pack{0, 0}`) for falsehood: `<`, `<=`, `==`, `/=`, `>=`, `>`
-
Primitive literal An integer declaration.
>3
-
Booleans
True = Pack{1, 0} False = Pack{0, 0}
True
andFalse
are represented by1
tagged and0
tagged data types. -
Tuples Tuples are a language inbuilt and are constructed by using
MkPair
.MkPair <left> <right>
Tuples are pattern matched on by using
casePair
casePair (MkPair a b) f = f a b
Note that the default
fst
andsnd
are defined as followsK x y = x; K1 x y = y; fst t = casePair t K; snd t = casePair t K1;
-
** Lists Lists are language inbuilts and have two constructors:
Nil
andCons
Nil Cons <value> <list>
Lists are pattern matched by using
caseList <nil-handler> <cons-handler>
nil-handler
is a valuecons-handler
is a function that takes 2 parameters, the value in theCons
cell and the rest of the list.
-
Comments
# anything after a # till the end of the line is commented main = 1 # this is a comment as well
Comment style is like python, where
#
is used to comment till the end of the line. There are no multiline comments.
Lack of Lambda and Case
Case
Case
requires us to have some notion of
pattern matching / destructuring which is not present in this machine.
Lambda
As a simplification, the language assumes that all lambdas have been converted to
top level definitions. This process is called as lambda lifting
and TIMi
assumes that all lambdas have been lifted.
Runtime
functions are curried by default. Thus (f x y z)
is actually (((f x) y) z)
Components of the machine
The runtime has 4 components:
- Heap: a map from addresses to Heap Nodes
- Stack: a stack of Heap Addresses
- Dump: a stack of stacks to hold intermediate evaluations
- Globals: a map from names to addresses
Everything the machine uses during runtime must be allocated on the heap
before the machine starts executing. So, we need a way to convert a CoreExpr
into a Heap
. This conversion process is called as instantiation.
Example of instantiation: Sample program 1 + 1
Consider the program 1 + 1
. The initial state of the machine is
>1 + 1
*** ITERATION: 1
Stack - 1 items
## top ##
0x21 -> ((+ 1) 1) H-Ap(0x1F $ 0x20)
## bottom ##
Heap - 34 items
0x21 -> ((+ 1) 1) H-Ap(0x1F $ 0x20)
0x1F -> (+ 1) H-Ap(0xE $ 0x1E)
0x1E -> 1 H-Num(1)
0xE -> + H-Primitive(+)
0x20 -> 1 H-Num(1)
Dump
Empty
Globals - 30 items
+ -> 0xE
Notice that every single part of the expression 1 + 1
is on the heap, and the
symbol +
is mapped to its address 0xE
in the Globals
section. The
whole expression sits on top of the stack, waiting to be evaluated.
Evaluation
We will explain how code evaluates by considering an explanation of how
1+1
is evaluated
Example of evaluation: (((S K) K) 3)
Consider the definitions:
S f g x = f x (g x)
K x y = x
(these are the S
and K
combinators from lambda calculus)
Now, let us understand how the program S K K 3
evaluates.
*** ITERATION: 1
Stack - 1 items
## top ##
0x21 -> (((S K) K) 3) H-Ap(0x1F $ 0x20)
## bottom ##
...
===///===
Initially, the code that we want to run (((S K) K) 3)
is on the top of the stack.
*** ITERATION: 2
Stack - 2 items
## top ##
0x1F -> ((S K) K) H-Ap(0x1E $ 0x1)
0x21 -> (((S K) K) 3) H-Ap(0x1F $ 0x20)
## bottom ##
...
===///===
Remember that all application is always curried. That is (((S K) K) 3)
is thought of
as (((S K) K)
applied on 3
.
The LHS of the function application ((S K) K)
is pushed on top of the current stack. This process continues till there
is a supercombinator on the top of the stack.
*** ITERATION: 3
Stack - 3 items
## top ##
0x1E -> (S K) H-Ap(0x3 $ 0x1)
0x1F -> ((S K) K) H-Ap(0x1E $ 0x1)
0x21 -> (((S K) K) 3) H-Ap(0x1F $ 0x20)
## bottom ##
...
===///===
*** ITERATION: 4
Stack - 4 items
## top ##
0x3 -> S H-Supercombinator(S f g x = { ((f $ x) $ (g $ x)) })
0x1E -> (S K) H-Ap(0x3 $ 0x1)
0x1F -> ((S K) K) H-Ap(0x1E $ 0x1)
0x21 -> (((S K) K) 3) H-Ap(0x1F $ 0x20)
## bottom ##
Heap - 34 items
0x1F -> ((S K) K) H-Ap(0x1E $ 0x1)
0x1E -> (S K) H-Ap(0x3 $ 0x1)
0x1 -> K H-Supercombinator(K x y = { x })
0x3 -> S H-Supercombinator(S f g x = { ((f $ x) $ (g $ x)) })
0x20 -> 3 H-Num(3)
0x21 -> (((S K) K) 3) H-Ap(0x1F $ 0x20)
===///===
Look at the current state of the stack. T he left argument of the application keeps getting pushed onto the stack. This continues till there is a supercombinator on the top of the stack.
This process is called as unwinding the spine of the function call.
Instantiation
Now that a supercombinator (S
) is on the top of the stack, we need to actually
apply it by passing the arguments. At this stage, the "spine is unwound".
- The top entry of the stack (
S
) is popped off to be evaluated. - Since
S
takes 3 parameters (f
,g
, andx
), 3 more entries are popped off - The arguments to
S
are taken from the popped off elements.- The argument of the 1st application(
(S K)
at0x1E
) becomesf
- The argument of the 2nd application (
(S K) K
at0x1F
) becomesg
- The argument of the 3rd application (
((S K) K ) 3)
at0x21
) becomes3
- The argument of the 1st application(
So, summarizing the current stage:
S
: supercombinator to unwindK
: first parameter,f
K
: second parameter,g
3
: third parameter,x
Next, in iteration 5 we push onto an empty stack the body of the supercombinator, with variables replaced.
*** ITERATION: 5
Stack - 1 items
## top ##
0x24 -> ((K 3) (K 3)) H-Ap(0x22 $ 0x23)
## bottom ##
Heap - 37 items
0x24 -> ((K 3) (K 3)) H-Ap(0x22 $ 0x23)
0x1 -> K H-Supercombinator(K x y = { x })
0x20 -> 3 H-Num(3)
0x23 -> (K 3) H-Ap(0x1 $ 0x20)
0x22 -> (K 3) H-Ap(0x1 $ 0x20)
...
===///===
Notice that the parameters for S
have now been instantiated on the heap.
This is why it is called as an "instantiation machine" - it expands supercombinators
by instantiating parameters on the heap.
f
(K
) is at0x22
g
(K
) is at0x23
x
(3
) is at0x20
How does evaluation provide laziness?
First, we shall make some observations about the evaluation process:
- During supercombinator expansion, only variables that are used are instantiated
- parameters are not evaluated, only replaced in function bodies.
Hence, we can state that:
- Evaluation occurs from the outside in
this is true because of the way in which application is unwound:
*** ITERATION: 7
Stack - 3 items
## top ##
0x1 -> K H-Supercombinator(K x y = { x })
0x22 -> (K 3) H-Ap(0x1 $ 0x20)
0x24 -> ((K 3) (K 3)) H-Ap(0x22 $ 0x23)
## bottom ##
Notice that the K
which is the most "outside" part of the expression ((K 3) (K 3))
gets evaluated first.
When K
is expanded, it expands like so:
*** ITERATION: 8
Stack - 1 items
## top ##
0x20 -> 3 H-Num(3)
## bottom ##
The second parameter to ((K 3 (K 3))
, the (K 3)
is never even evaluated! the 3
is replaced as x
in the body of K x y = x
.
Thus, laziness is achieved by evaluating from the outside-in, and only replacing function bodies without evaluating arguments.
Primitives
+
, -
, etc. are similar in some ways - they also follow the
same model of unwinding the spine of the execution.
>1 + 1
*** ITERATION: 1
Stack - 1 items
## top ##
0x31 -> ((+ 1) 1) H-Ap(0x2F $ 0x30)
## bottom ##
===///===
*** ITERATION: 2
Stack - 2 items
## top ##
0x2F -> (+ 1) H-Ap(0xE $ 0x2E)
0x31 -> ((+ 1) 1) H-Ap(0x2F $ 0x30)
## bottom ##
===///===
*** ITERATION: 3
Stack - 3 items
## top ##
0xE -> + H-Primitive(+)
0x2F -> (+ 1) H-Ap(0xE $ 0x2E)
0x31 -> ((+ 1) 1) H-Ap(0x2F $ 0x30)
## bottom ##
===///===
*** ITERATION: 4
Stack - 1 items
## top ##
0x31 -> 2 H-Num(2)
## bottom ##
===///===
=== FINAL: "2" ===
Computing something like (I 3) + 1
is not as straightforward, since
I 3
now needs to be evaluated before the +
can be evaluated. the section The Dump
explains this process.
Indirection
When we instantiate a supercombinator, we do not cache the results of an application.
Function application is optimized by rewriting the value of the
application node with the result obtained. This caches the computation.
This is what Indirection
nodes do - they redirect a heap address to
another address.
We will consider the example where we define x = I 3
where I x = x
.
>define x = I 3
>x
*** ITERATION: 1
Stack - 1 items
## top ##
0x22 -> x H-Supercombinator(x = { (I $ n_3) })
## bottom ##
...
===///===
*** ITERATION: 2
Stack - 1 items
## top ##
0x25 -> (I 3) H-Ap(0x0 $ 0x24)
## bottom ##
...
===///===
*** ITERATION: 3
Stack - 2 items
## top ##
0x0 -> I H-Supercombinator(I x = { x })
0x25 -> (I 3) H-Ap(0x0 $ 0x24)
## bottom ##
...
===///===
*** ITERATION: 4
Stack - 1 items
## top ##
0x24 -> 3 H-Num(3)
## bottom ##
...
===///===
=== FINAL: "3" ===
Now that we have run x
once, let us re-run it and see what the value is
>x
*** ITERATION: 1
Stack - 1 items
## top ##
0x22 -> indirection(indirection(3)) H-Indirection(0x25)
## bottom ##
Heap - 39 items
0x22 -> indirection(indirection(3)) H-Indirection(0x25)
0x25 -> indirection(3) H-Indirection(0x24)
0x24 -> 3 H-Num(3)
...
===///===
*** ITERATION: 2
Stack - 1 items
## top ##
0x25 -> indirection(3) H-Indirection(0x24)
## bottom ##
...
===///===
*** ITERATION: 3
Stack - 1 items
## top ##
0x24 -> 3 H-Num(3)
## bottom ##
Heap - 39 items
0x24 -> 3 H-Num(3)
...
===///===
=== FINAL: "3" ===
>
Notice that the value of x
has now become an indirection to 0x25
that used
to hold (I 3
).
0x25
is an indirection the value of I 3
, which is 3
(at 0x24
).
This way, the value of I 3
is not evaluated. It re-routes to 3
.
The Dump
Now that we've seen how function application works, we would like to understand
how primitives such as +
, -
, etc. work.
Let us consider the sample code (I 1) + 3
where I x = x
(Identity).
>I 1 + 3
*** ITERATION: 1
Stack - 1 items
## top ##
0x2C -> ((+ (I 1)) 3) H-Ap(0x2A $ 0x2B)
...
===///===
*** ITERATION: 2
Stack - 2 items
## top ##
0x2A -> (+ (I 1)) H-Ap(0xE $ 0x29)
0x2C -> ((+ (I 1)) 3) H-Ap(0x2A $ 0x2B)
## bottom ##
...
===///===
*** ITERATION: 3
Stack - 3 items
## top ##
0xE -> + H-Primitive(+)
0x2A -> (+ (I 1)) H-Ap(0xE $ 0x29)
0x2C -> ((+ (I 1)) 3) H-Ap(0x2A $ 0x2B)
## bottom ##
...
Dump
Empty
===///===
we now have +
on the top of the stack, but the LHS is a computation that needs
to be performed. Thus, we need to have some way of performing the computation.
The solution is to migrate the current stack into the Dump, and push I 1
on top
of the stack and have it evaluate.
*** ITERATION: 4
Stack - 1 items
## top ##
0x29 -> (I 1) H-Ap(0x0 $ 0x28)
## bottom ##
Heap - 45 items
0x29 -> (I 1) H-Ap(0x0 $ 0x28)
0x2A -> (+ (I 1)) H-Ap(0xE $ 0x29)
0x0 -> I H-Supercombinator(I x = { x })
0xE -> + H-Primitive(+)
0x28 -> 1 H-Num(1)
0x2B -> 3 H-Num(3)
Dump
## top ##
0xE -> + H-Primitive(+)
0x2A -> (+ (I 1)) H-Ap(0xE $ 0x29)
0x2C -> ((+ (I 1)) 3) H-Ap(0x2A $ 0x2B)
## bottom ##
---
===///===
Notice how I 1
is now on top of the stack and the Dump contains the previous
stack contents.
We proceed to see I 1 get evaluated.
*** ITERATION: 5
Stack - 2 items
## top ##
0x0 -> I H-Supercombinator(I x = { x })
0x29 -> (I 1) H-Ap(0x0 $ 0x28)
## bottom ##
Dump
## top ##
0xE -> + H-Primitive(+)
0x2A -> (+ (I 1)) H-Ap(0xE $ 0x29)
0x2C -> ((+ (I 1)) 3) H-Ap(0x2A $ 0x2B)
## bottom ##
===///===
*** ITERATION: 6
Stack - 1 items
## top ##
0x28 -> 1 H-Num(1)
## bottom ##
Dump
## top ##
0xE -> + H-Primitive(+)
0x2A -> (+ indirection(1)) H-Ap(0xE $ 0x29)
0x2C -> ((+ indirection(1)) 3) H-Ap(0x2A $ 0x2B)
## bottom ##
===///===
Notice how in Iteration 6, the rewrite of the I 1
at 0x2A
also causes
the stack to change. The stack now has
0x2A -> (+ indirection(1)) H-Ap(0xE $ 0x29)
while at Iteration 5 had
0x2A -> (+ (I 1)) H-Ap(0xE $ 0x29)
This allows the +
execution to "pick up" the value of 1 later. The
rewriting is essential to this evaluation. It allows the dumped stack
to get the output of the execution of I 3
.
The stack now has one element 1
. Nothing is left to be evaluated.
So, we know that the value of (I 1)
is 1
.
We have the rest of the computation in the Dump which we bring back.
*** ITERATION: 7
Stack - 3 items
## top ##
0xE -> + H-Primitive(+)
0x2A -> (+ indirection(1)) H-Ap(0xE $ 0x29)
0x2C -> ((+ indirection(1)) 3) H-Ap(0x2A $ 0x2B)
## bottom ##
Dump
===///===
*** ITERATION: 8
Stack - 1 items
## top ##
0x2C -> ((+ 1) 3) H-Ap(0x2A $ 0x2B)
## bottom ##
Dump
Empty
===///===
At Iteration 7, the stack has
0x2A -> (+ indirection(1)) H-Ap(0xE $ 0x29)
We remove the indirection by "short circuiting" the indirection and replacing it with the value we want.
*** ITERATION: 9
Stack - 2 items
## top ##
0x2A -> (+ 1) H-Ap(0xE $ 0x28)
0x2C -> ((+ 1) 3) H-Ap(0x2A $ 0x2B)
## bottom ##
===///===
*** ITERATION: 10
Stack - 3 items
## top ##
0xE -> + H-Primitive(+)
0x2A -> (+ 1) H-Ap(0xE $ 0x28)
0x2C -> ((+ 1) 3) H-Ap(0x2A $ 0x2B)
## bottom ##
===///===
*** ITERATION: 11
Stack - 1 items
## top ##
0x2C -> 4 H-Num(4)
## bottom ##
Dump
Empty
===///===
=== FINAL: "4" ===
Now that we have a simple expression, evaluation proceeds as usual, ending
with the machine evaluating 1 + 3
on seeing +
at the top of the stack.
Roadmap
- Mark 1 (template instantiation)
- let, letrec
- template updates (do not naively instantiate each time)
- numeric functions
- Booleans
- Tuples
- Lists
- nicer interface for stepping through execution
Design Decisions
TIMi
is written in Rust because:
- Rust is a systems language, so it allows for more control over memory, references, etc. which I enjoy.
- Rust has nice libraries for
readline
, table printing, and a slickstdlib
for pretty code
Things Learnt
Difference between lazy recursive bindings and strict recursive bindings
Lazy recursive bindings will let you get away with
let y = x; x = y in 10
while strict recursive bindings will try to instantiate x
and y
.
Difference between [..]
and &[..]
Slice without ref versus Slice with ref
the difference is that the second slice [..]
maintains length information which it needs
at compile-time.
References
- Implementing Functional languages, a tutorial
- A huge thanks to quchen's
STGi
implementation whose style of documentation I copied for this machine.
Dependencies
~5.5MB
~84K SLoC