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Telo
Telo is a programming language and toolchain designed for the Rainforest game engine.
lib.rs
:
The toolchain for the Telo language.
Telo will be based on a monolithic architecture, where all language tools (compiler, build system, test runner, linter, formatter, documentation generator, LSP, etc) will all be contained in one executable.
This has the advantage of simplicity and reduced disk usage (since there will be no duplicated code/data across multiple executables), however it may be difficult to integrate Telo with other existing tools if need be.
Dependencies
~2–2.8MB
~55K SLoC