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#8 in #surge
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Used in 22 crates
(16 directly)
325KB
5.5K
SLoC
surge-qfunit
50> /file surge-rs/surge-qfunit/src/qf_unit_state.rs
This source file defines the QuadFilterUnitState
struct, which represents the state of a quad
filter unit. The struct contains fields for the
filter coefficients, registers, delay buffers,
activity masks, and comb write positions.
The struct provides methods for accessing and
modifying the register values. The new
method
initializes a new QuadFilterUnitState
instance
with zeroed-out registers and an empty delay
buffer. The TablesHandle
struct is also passed
in as a parameter and stored as a field in the
QuadFilterUnitState
.
Note that this source file makes use of the
z128!
macro, which returns an array of four
__m128
vectors initialized to zero. These
vectors are used throughout the codebase to
represent four single-precision floating point
values packed into a 128-bit SIMD register.
51> /file surge-rs/surge-qfunit/src/qf_chain_state.rs
This is the source code for the QuadFilterChain
and QuadFilterChainState
structs.
QuadFilterChain
QuadFilterChain
is a struct that represents
a chain of QuadFilterChainState
structs. It is
typically used with MAX_VOICES >> 2
elements,
and each QuadFilterChainState
performs filtering
for four voices.
QuadFilterChainState
QuadFilterChainState
is a struct that represents
the state of a quad filter chain. It contains
several fields that hold filter coefficients,
registers, and delay buffers, as well as gain,
feedback, mix, and drive parameters for each of
four filter units. It also contains fields for
wavedata, feedback stereo channels, and various
other filter-related parameters.
The QuadFilterChainState
struct has a method
default_unit_state
that returns an array of four
QuadFilterUnitState
structs, which represent the
state of individual filter units in the quad
filter chain.
The QuadFilterChainState
struct also has several
helper methods that create __m128
vectors filled
with zeros.
52> /file surge-rs/surge-qfunit/src/do_dual1.rs
It looks like the do_dual1
method is one of
several methods that perform filtering on a quad
filter chain state. This method takes in four
parameters:
-
A mutable reference to a
WaveshaperState
-
A mutable reference to a
QuadFilterChainState
-
A mutable reference to an
FbqGlobal
-
A pointer to a
f32
that will hold the left channel output -
A pointer to a
f32
that will hold the right channel output
The method performs the following operations:
-
Initializes a constant value
hb_c
with the value0.5
-
For each sample in a block of audio data:
-
Updates the
feedback
value of theQuadFilterChainState
by adding thed_feedback
value -
Multiplies the
feedback
value by thefeedback_line_l
value of theQuadFilterChainState
and applies a softclip function to the result -
Adds the
feedback
value to thedl[k]
anddr[k]
values of theQuadFilterChainState
and stores the result inx
andy
, respectively -
If a filter identified by the constant
A_FILTER_ACTIVE
is active, applies the filter tox
using the first unit state of theQuadFilterChainState
-
If a filter identified by the constant
B_FILTER_ACTIVE
is active, applies the filter toy
using the second unit state of theQuadFilterChainState
-
Adds the
d_mix1
andd_mix2
values of theQuadFilterChainState
to themix1
andmix2
values, respectively -
Calculates the mixed output by multiplying
x
bymix1
andy
bymix2
and adding the results -
If a waveshaper identified by the constant
WAVESHAPER_ACTIVE
is active, applies the waveshaper to the mixed output using theWaveshaperState
anddrive
value of theQuadFilterChainState
-
Adds the
d_gain
value of theQuadFilterChainState
to thegain
value -
Multiplies the mixed output by the
gain
value and applies a mask that is the result of applying a bitwiseand
operation to theactive
value of the first unit state of theQuadFilterChainState
and the mixed output -
Stores the masked output in the
feedback_line_l
value of theQuadFilterChainState
-
Writes the left and right channel output values by calling the
qfc_write_outputs
function with the appropriate arguments.
-
53> /file surge-rs/surge-qfunit/src/do_ring.rs
These two methods seem to perform filtering and
processing on audio data using
a QuadFilterChainState struct, which contains
various data related to the state of the filter
chain. The first method, do_dual1
, appears to
implement a dual filter topology, where two
independent filters are applied to the audio data
in parallel. The second method, do_ring
,
implements a ring modulation topology, where the
output of one filter is used to modulate the input
of the other filter.
Both methods perform operations on the
QuadFilterChainState
struct's fields, such as
unit_state
, which appears to contain information
about each filter unit in the chain, and gain
,
which seems to determine the overall gain applied
to the processed audio signal. Other fields like
feedback
and mix1
and mix2
appear to be used
for intermediate calculations.
The methods also seem to use some external state,
such as wss
, a mutable reference to
a WaveshaperState
struct, and fbq
, a mutable
reference to a FbqGlobal
struct. These
references may be used to pass information between
different parts of the program, or to access
shared state.
Finally, both methods contain a call to
qfc_write_outputs
, which is not shown here but
probably performs some output operations like
writing the filtered audio data to a buffer.
54> /file surge-rs/surge-qfunit/src/do_serial1.rs
These are three methods of a Rust module, likely related to audio processing. The methods implement different filter topologies, which are used to process audio signals. All three methods share a similar structure where they iterate over a block of audio samples, process the samples with different filters, mix the results, and output the final signal.
The do_dual1
method seems to implement
a dual-filter topology with feedback. The
do_ring
method seems to implement a ring
modulation topology with feedback. The
do_serial1
method seems to implement a serial
filter topology without feedback.
Each method takes a WaveshaperState
struct,
a QuadFilterChainState
struct, a FbqGlobal
struct, and two *mut f32
pointers to output the
left and right channels. The
QuadFilterChainState
struct seems to contain the
state of the different filters, while the
FbqGlobal
struct contains pointers to the filter
functions.
Overall, these methods appear to be low-level, performance-critical implementations of audio filters that leverage the SIMD capabilities of modern CPUs for speed.
55> /file surge-rs/surge-qfunit/src/do_stereo.rs
All of these functions seem to be part of a Rust
crate called QFC
(Quad Filter Chain), which
implements various digital signal processing (DSP)
algorithms, such as filtering, waveshaping, and
mixing, among others. Each function seems to be
a different implementation of the do_
prefix,
which represents a specific processing topology
for the filter chain. The different
implementations seem to be optimized for different
filter chains, and they take various boolean
constants as parameters to determine which
processing blocks to activate for a specific
filter chain. All of these functions seem to be
operating on f32
values using the SIMD
instruction set provided by the sse
Rust crate.
56> so, we have several hardcoded filter chains for different topologies
Yes, that's correct. These functions implement different filter topologies for the QuadFilterChainState struct. The different topologies correspond to different ways of connecting the two filters in series or in parallel. The specific topologies are chosen by calling the corresponding function based on the desired filter configuration.
57> what about QuadFilterChainState itself -- how is this used?
QuadFilterChainState
is a struct used to store
the state of a quad filter chain. It contains
several arrays and values that are used to store
the filter coefficients and state, as well as the
mixing and feedback values used by the filter
chain.
Here is the definition of the
QuadFilterChainState
struct:
pub struct QuadFilterChainState {
pub dl: [__m128; BLOCK_SIZE_OS],
pub dr: [__m128; BLOCK_SIZE_OS],
pub feedback_line_l: __m128,
pub feedback: __m128,
pub mix1: __m128,
pub mix2: __m128,
pub gain: __m128,
pub d_feedback: __m128,
pub d_mix1: __m128,
pub d_mix2: __m128,
pub d_gain: __m128,
pub unit_state: [UnitState; 2],
pub active: [bool; 4],
pub drive: __m128,
pub d_drive: __m128,
pub ws_lpf: __m128,
}
Some of the key fields in this struct include:
-
dl
anddr
: These are arrays of 4-element vectors (__m128
) that store the input audio data for the left and right channels, respectively. -
feedback_line_l
andfeedback
: These are vectors that store the feedback values for the left channel filter chain. -
mix1
andmix2
: These are vectors that store the mixing values for the left and right channel filter chains, respectively. -
gain
: This is a vector that stores the overall gain for the filter chain. -
d_feedback
,d_mix1
,d_mix2
,d_gain
, andd_drive
: These are vectors that store the delta values (changes in value) for the feedback, mixing, gain, and drive parameters. -
unit_state
: This is an array of twoUnitState
structs that store the state for the two filter units in the filter chain. -
active
: This is an array of four booleans that indicate which filter units and channels are active in the filter chain. -
drive
andws_lpf
: These are vectors that store the drive and low-pass filter values used by the waveshaper.
The QuadFilterChainState
struct is passed as an
argument to the filter chain functions, which use
its fields to perform the filtering and mixing
operations. The values in the
QuadFilterChainState
struct are updated during
each call to the filter chain functions to reflect
the changes in the filter parameters and audio
data.
58> interesting -- what distinguishes it from QuadFilterUnitState?
QuadFilterUnitState
is a per-unit state struct
that holds the state information for each of the
four filter units in the QuadFilterChain
. It
contains parameters such as filter coefficients,
filter state variables, and the like.
On the other hand, QuadFilterChainState
is
a struct that holds the state information for the
entire QuadFilterChain
. This includes the four
QuadFilterUnitState
structs, as well as state
variables for the entire filter chain, such as
feedback values, mix values, and gain values.
In other words, QuadFilterUnitState
contains the
state information for a single filter unit, while
QuadFilterChainState
contains the state
information for the entire filter chain.
59> thanks -- it seems like we can select which topology to activate, which leverages several quad filter units. the chain is the overarching structure which manages the whole flow
Yes, that's correct. The QuadFilterChainState
is
the main structure that manages the flow of audio
through the different quad filter units and other
processing stages. It provides the necessary state
information for each quad filter unit, such as the
filter coefficients, filter state, and feedback
parameters, as well as the mixing coefficients for
combining the filtered signals. By activating
different combinations of quad filter units, the
quad filter chain can implement different filter
topologies.
On the other hand, the QuadFilterUnitState
contains the state information for each individual
quad filter unit, such as the filter coefficients
and state, and the gain and active flag. Each quad
filter unit is responsible for processing a single
channel of audio, and the QuadFilterUnitState
is
used to manage the state of each unit.
Dependencies
~11–20MB
~301K SLoC