#currency #coin #converter #5e #dnd

bin+lib sterling

Converts a given D&D 5e currency value to the Silver Standard

5 releases (2 stable)

Uses old Rust 2015

1.0.1 Aug 7, 2018
1.0.0 Aug 6, 2018
0.3.0 May 16, 2018
0.2.0 Mar 16, 2018
0.1.0 Mar 10, 2018

#298 in Games

Unlicense/MIT

31KB
640 lines

Sterling

Converts a given D&D 5e currency value to the Silver Standard. Inspired by the Reddit posts titled The Silver Hack: Making Money Matter, and I make Silver Standard for 5th Edition (Spreadsheets.).

Usage

USAGE:
    sterling [FLAGS] [OPTIONS] [VALUE]... [SUBCOMMAND]

FLAGS:
    -o, --optional    Include currencies marked as optional when converting
    -f, --full        Print currencies with their full name, rather than with their alias
    -h, --help        Prints help information
    -V, --version     Prints version information

OPTIONS:
    -c, --config <CONFIG>    Specify location of config file; defaults to './sterling-conf.yml'.

ARGS:
    <VALUE>...    The value to be converted; should be suffixed with the coin's short-hand abbreviation, i.e. p, g,
                  e, s, or c.

SUBCOMMANDS:
    add       Add two currency amounts together; uses the currencies defined in your config file
    copper    Calculate the copper value of a custom currency
    div       Divide a currency amount by some scalar divisor; uses the currencies defined in your config file
    help      Prints this message or the help of the given subcommand(s)
    mul       Multiply a scalar multiplicand by a currency amount; uses the currencies defined in your config file
    sub       Subtract two currency amounts from one another; uses the currencies defined in your config file

Converting Currency Examples

// Convert one hundred platinum coins: 
sterling 100p // 10g

// Convert one hundred platinum, fifty gold coins:
sterling 100p 50g // 10g, 50s

// Convert fifteen thousand copper coins, printing the full names of the coins:
sterling -f 15000c // 1 gold, 50 silvers

// Convert one platinum, thirty-six gold, twelve electrum, eighty-two silver, and four hundred
// sixty-nine copper coins, printing the full names of the coins
sterling --full 1p 36g 12e 82s 469c // 64 silvers, 89 coppers

// Convert one platinum, thirty-six gold, twelve electrum, eighty-two silver, and four hundred
// sixty-nine copper coins, printing the full names of the coins, using the custom config file
// detailed below, including optional currencies
sterling --full -o -c "~/Documents/D&D/sterling-conf.yml" 1p 36g 12e 82s 469c // 7 guilders, 6 sterling, 25 pence

Subcommand Examples

// Add together ten and twenty pense, using the custom config file detailed below
sterling add "10p" "20p" // 30p

// Subtract two sterling and ten pence from one eagle
sterling --full sub "1e" "2s 10p" // 19 guilders, 25 sterling, 22 pence

// Subtract one eagle from two sterling and ten pence. Note that, regardless of order, the smaller
// value is ALWAYS subtracted from the larger value.
sterling --full sub "2s 10p" "1F" // 19 guilders, 25 sterling, 22 pence

// Multiply two sterling and ten pence by thirteen. Note that the currencies always go after the
// multiplier.
sterling --full mul 13 2s 10p // 1 guilder, 2 sterling, 2 pence

// Divide one guilder, 2 sterling, and 2 pence by thirteen.
sterling --full div 13 1g 2s 2p // 2 sterling, 10 pence

// Convert one note, three eagles, and five guilders into copper
sterling copper 1N 3e 5g // 201,600c

Note that sterling doesn't allow for negative currencies. Therefore, when subtracting currencies, the smaller currency value will always be subtracted from the larger currency value, regardless of the order of the currencies in the sub command.

Custom Currencies

sterling allows for user-defined currencies, with their own names and conversion rates. By default, sterling will look at a file within the current directory called sterling-conf.yml, or in whatever location as supplied by the -c flag. You can also specify that a currency be optional, which will prevent that currency from being used when converting values, unless the -o flag is passed. Below is an example sterling-conf.yml file, showing the actual currencies that I use within my own campaign!

-
  name: "note"
  rate: 143360
  alias: "N"
  optional: true
-
  name: "eagle"
  rate: 17920
  alias: "e"
-
  name: "guilder"
  rate: 896
  alias: "g"
-
  name: "shilling"
  rate: 32
  alias: "s"
  plural: "sterling"
-
  name: "penny"
  rate: 1
  alias: "p"
  plural: "pence"

Please note that the rate value is defined as the number of copper coins that goes into one of that particular currency. In the example above, thirty-two copper coins goes into one "shilling", and eight-hundred ninety-siz copper coins goes into one "guilder".

Abstract

Items and expenses are, by default, assigned arbitrary currency values within the official D&D 5th edition source books. Many of the officially priced items use the "Gold Standard"; that is, items are priced in gold coins by default. While there is nothing wrong with using official currency values within your campaign, it leads to the perceived value of gold to be less in the eyes of your players. Gold has been sought after as both a commodity and a currency for centuries, and your campaign aught to treat gold similarly!

Explanation

The basis of the Silver Standard treats one gold coin from the official D&D 5e source books as one silver coin, and that there are one hundred of a given coin to every one of the next highest valued coin. That's all. Thus, one hundred fifty copper coins equals one silver and fifty copper coins, while a suit of heavy plate armor equals fifteen gold coins, rather than fifteen hundred.

Installation

The easiest way to install sterling is to do so with cargo, the build tool that's installed along with the rust compiler. If you already have rust and cargo installed onto your computer, simply run the following command from a command prompt:

$ cargo install sterling

If you do not have the rust compiler installed, you can also find pre-built binaries for 64-bit Windows, macOS, and Linux computers in the "Tags" navigation link, which is displayed above this README. Simply download the correct binary for your computer's operating system, extract it somewhere into your file system (such as a "bin" folder within your user directory), and add that location to your system's PATH.

Dependencies

~3.5–5MB
~99K SLoC