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#489 in Concurrency

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BSD-3-Clause

31KB
556 lines

Sort Lock

A crate providing ordered locking. That is locks that will always lock in the same order regardless of the order in which the methods are called. This reduces deadlocks caused by cycles as one lock waits for another. In particular the following case cannot happen when exclusively using lock sorting:

  1. Thread A acquires lock1.
  2. Thread B acquires lock2.
  3. Thread A tries to acquire lock2 but it is locked by thread B.
  4. Thread B tries to acquire lock1 but it is locked by thread A.
  5. Neither thread can continue and will not unlock so a deadlock has occured.

With lock sorting this cannot occur as locks are always locked in the same order for both threads. This is done by first requesting to lock each lock. Then, by placing the locks in a tuple and calling the lock_all method, the locks will be locked in the same order regardless of their order in the tuple.

To allow for sorted locking, this crates provides two new types of lock:

  • SortMuted - A sorted version of Mutex.
  • SortRwLock - A sorted version of RwLock.

Examples

use sortlock::{SortMutex, LockGroup};

let lock1 = SortMutex::new("some value");
let lock2 = SortMutex::new("some other value");

// Here lock1 is locked then lock2.
let (guard1, guard2) = (lock1.lock(), lock2.lock()).lock_all();
println!("{}", *guard1);
println!("{}", *guard2);

// Unlock so we can lock again.
drop(guard1);
drop(guard2);

// Despite the order change the same is true here.
let (guard2, guard1) = (lock2.lock(), lock1.lock()).lock_all();
println!("{}", *guard1);
println!("{}", *guard2);

Feature Flags

To support no-std environments this crate can fall back to using spin's Mutex and RwLock types. This can be done by disabiling the std feature.

Dependencies

~1MB
~21K SLoC