3 unstable releases
0.2.1 | Mar 30, 2023 |
---|---|
0.2.0 | Mar 27, 2023 |
0.1.0 | Mar 20, 2023 |
#130 in #udp
31 downloads per month
11KB
86 lines
Sockit 🧦
A high-level UDP Socket that allows for writing and reading (de)serializable values
Usage
Add this to your Cargo.toml:
[dependencies]
sockit = "0.2.1"
You can create a Socket by binding it to an address like so:
#[tokio::main]
async fn main() {
let socket = sockit::UdpSocket::bind("127.0.0.1:0").await?;
}
You can use the Socket to send and receive serializable objects:
use sockit::UdpSocket;
use serde::{Serialize, Deserialize};
/// A (de)serializable type shared between client and server
#[derive(Serialize, Deserialize)]
struct Message {
id: u32,
data: String,
}
/// Code running client side
async fn client_side(mut client_socket: UdpSocket) {
let message = Message {
id: 1,
data: "Hello, world!".to_string(),
};
client_socket.write::<Message>(&message).await.unwrap();
}
/// Code running server side
async fn server_side(mut server_socket: UdpSocket) {
let message: Message = server_socket.read::<Message>().await.unwrap().unwrap();
}
Dependencies
~3–11MB
~89K SLoC